About this blog
Mining Machinery Co., Operation: Seeker, 2D sandbox mining game
Entries in this blog
My boyfriend and I have started our first big project to make a 2D sandbox mining game for PC (if you have Java you can play it). It is also plan to make it for android in the future.
We already made a few small games for college and home projects. It's time to think big!
Short summary of the game:
Player will control a robot, which will dig for different ore and several minerals. With that it will be able to make a spaceship to fly to another planet (different environment, ore, minerals). First few planets won't have enemies, they will probably be added later at about 5. planer or later. Player will have the option to upgrade the robot and his spaceship. We are also thinking to add achievements, goals to make the game more interesting. Development is in early stage.
Video to see how it looks now:
Current robot the player can move around the map:
A new image is being drawn now, so it will look more like like a human. Will post when it is done.
Starting tiles on map:
All graphics will change in time (to better of course).
Picture for main menu:
That is for now. Will be updating the progress.
For more info you can go on:
Basic robot upgrades:
Just a small video of current progress:
[color=rgb(0,0,0)]Finished Amy, player assistant and researcher. Some small details will still be drawn and background, but majority is finished. [/color][/font]
Website got a new look. [/font][/color]
[color=rgb(0,0,0)][font=arial]Scrollable mini map has been added. [/font][/color]
[color=rgb(0,0,0)][font=arial]The development has slowed down due to finding other means of getting finances to finish our project. [/font][/color]
Images on the new page were moved, so if anyone is interested in previous updates (that contain images that are not shown on the forum), please visit the page http://www.digitopia.info
Current base inventory picture (crafting on the right side and already working). Crafting bar will be made scrollable soon.
Current menu picture (text will change later and some changes will be also made to this):
Video of current progress:
Crafting bar is now scrollable, I added 4-build stage of spaceship, which will depend on research (it's not functional now, but it will be soon). Upgrade section was also added, where the upgrade items will be put on the robot. Not functional yet, but it will go like this: players will research some stuff and with some of them players will be able to craft a needed item for upgrade; after a player will craft that item, he will be able to put it on the upgrade section on the robot. For now it seems that only four upgrades will be possible on the first planet (for tracks, lights, fuel and drill), at the next one, Mars, there will be able to research and upgrade cooling system and possibly something else. With the robot, there will be research to upgrade the base (energy, oil, base inventory) and spaceship (on the first planet only the 4-build stage, on the next one there will be more upgrades)
After a long time of thinking we decided to keep the current looking robot... but... it will change at some planets. We haven't decided when and where, but that will definitely happen and probably a few times while traveling in space to more planets.
Also... scientist named Amy is being drawn, she is one of the survivals, here is a glimpse of her:
She still needs a lot of work, but the majority of the face is done, the hair still needs more attention and of course the lower part.
[color=rgb(0,0,0)][font='Book Antiqua']Added base and fuel reservoir on map, also quick bar (seen all the time) and base inventory (seen only when inventory is open and when robot is near the base). Still missing crafting buttons (will be added soon; probably on the right side of Base inventory). Player is able to drag and drop items between bars.[/font][/color]
[color=rgb(0,0,0)][font='Book Antiqua']Fuel reservoir (will be better seen in the game when the background is drawn):[/font][/color]
[color=rgb(0,0,0)][font='Book Antiqua']Random map generator is finished. Here are some sample maps created:[/font][/color]
[color=rgb(0,0,0)][font='Book Antiqua']Base on the planet, where the crafting, equipping, upgrading and repair will take place (as soon as the robot comes to it):[/font][/color]
[color=rgb(0,0,0)][font='Book Antiqua']Bars to be crafted from ore are also finished. Example how they look in inventory:[/font][/color]
Added background (upper smoky city type and bottom dirt-rock type), changed the look of most tiles. Added tile for oil, for robot to regain fuel at fuel reservoir. Quick bar works for placing dirt and stone on the map (other things will be added later; like dynamite etc.). [/font]
Added a a few bars:
- Energy bar (used for crafting and researching)
- Oil bar (for filling fuel reservoir)
- Research bar (for researching new technologies)
- Shield bar (for reducing incoming damage from enemies)
- Health bar (already existed; robot health)
- Fuel bar (already existed; robot fuel - for jet, digging) [/font]