Compiling...executing...recompiling

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My public attempt at developing a Capcom/SNK style fighting game. (Since Jan 2009)
89 comments
90 entries
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a_insomniac
August 13, 2010
Engine Research
I spent sometime this week checking out OGRE3D as a possible rendering engine for XB. OGRE3D looks really nice too, although I had some issues setting it up with CMake. Right now I'm mucking around with it via the prebuilt kits.

In the interim I'll most likely go through the tutorials to get a feel …
344 views
a_insomniac
August 10, 2010
Digging in again.
Ok so I've decided to finally forgo all other projects, including side projects, spur of the moment projects and any other projects that I haven't thought of yet. It is starting to become readily apparent that the longer I put this (Fighting Game) project off it will never get done. Damn, I'm sooo…
335 views
a_insomniac
August 10, 2010
Digging in again.
Wow! Has it really been a year and a month since I last updated my Journal (GRIN)? Guess so. Well, that can only mean one thing?I must be in the mood to great yet another (small) game. It?s also been a while since I?ve programmed anything related to gaming so I?m definitely chomping at the bit …
376 views
a_insomniac
July 29, 2009
BOOM!  Update Three
The deadline for this submission is steadlily approaching and I only have few things left to do in order to be some what satisfied. Add an implementation of a really simplistic A.I. (pattern based of course) and to revisit my collision code because something odd is happening there.

All in all this l…
360 views
a_insomniac
July 23, 2009
Beta...not yet.
Well the deadline for this contest over at GI is looming but I believe that there is enough time left for me to complete a decent entry. I've uploaded a video on youtube of what I had last week which can be found ">here.

Possibly sometime this weekend or early next week I'll have some sort of pl…
455 views
a_insomniac
July 13, 2009
Half the summer is about gone
I've been off the scene for quite a bit based on my last post. I've had to put engine development and my "TechDemo 1" to the side as the transition to the new company was more disruptive than I imagined. Things are still hectic but I can feel the slow down coming at work which is a good sign.

In o…
343 views
a_insomniac
May 26, 2009
Quick Update
Been pretty busy with "real life" stuff over the last several weeks so my game engine sat on the back burner until this past weekend. There are still quite a few features that I need to implement before I can start producing the game. Yet I'm close to having enough code written for a few tech demos…
363 views
a_insomniac
May 02, 2009
Right side of the brain action
Nothing gets me going more than the joy of creating CG. I can and have literally sat for hours and hours making stuff in photoshop, drawing in a sketch book, creating 3D objects all while losing track of time. As it relates to game programming, creating my own graphics helps to keep me motivated…
294 views
a_insomniac
May 02, 2009
I found Sarah Connor
Today is officially my first day back in a little over two months as far as hobby game programming is concerned. I'm just a tad bummed because we're already a quarter into the new year and I don't have anything to quantify my time with other than the code on my hd.

It sucks sometimes how life, th…
321 views
a_insomniac
April 30, 2009
Hold the phone...
As it turns out I may be able to continue my hobby development using Microsoft technologies after all. It appears via the rumor mill at work that I may be pimped to another company due to a possible acquisition of our division, still not confirmed though. After further investigation of the possibl…
302 views
a_insomniac
April 27, 2009
Two months later...WTF?
Life has a way sometimes of reminding you who's in control and most of the time...it's not you.

Looks like it will be while before I go back to C++ & DirectX game development. In order for me to stay employed, I need to re embrace that which is JAVA. This means acquiring certifications such a…
572 views
a_insomniac
February 28, 2009
Liquid Crack? ...Yessir!
That little 5 hour energy drink is legal dope...right?

Over the last week or so I've been struggling trying to get "started" especially after work. I'm usually beyond tired, but yesterday I chugged one of those 5 hour energy bottles and after a few minutes I was in a groove, looked up and four hours…
415 views
a_insomniac
February 25, 2009
SDL Detour
I've always wanted to increase my knowledge of data structures and algorithms. As I begin to plan out the game engine and it's internal systems. The topic of data structures have been heavy on my mind. So I'm pulling out my book from Ron Penton circa 2004, the one which I had always planned to r…
281 views
a_insomniac
February 22, 2009
Reseach Continues
I'm still on the scene at least for now. Things got a little hairy at work with employee reduction for the third time in four months. Those of us who are left are holding out hope we can make it to the 1st quarter. Under these kind of conditions it's been pretty hard to focus on game development…
328 views
a_insomniac
January 17, 2009
I'm back....well kinda
Almost a week to the day but I'm back in action. As luck would have it, my motherboard was the cause of all my problems. One of the slots for the memory went bad which means until the board is replaced next week. I'm down to 2 gigs of ram instead of 4 which is a small price to pay for my sanity. Wh…
344 views
a_insomniac
January 14, 2009
...Still no resolution
The frustration continues...

So last night I get my new hd and I install it with all the joy that comes with being optimistic. I mean hell, what could go wrong?

Unbelievable, the same friggin problem! So here I am almost down six days and I have not gotten a resolution yet. Luckily for the Support …
290 views
a_insomniac
January 11, 2009
Going in reverse
I must be on to something big because as fate would have it, my rig is now sidelined until Tuesday. Friday night and part of Saturday morning I spent a considerable amount of time researching my fighting game project. Then later in the day on Saturday... poof system started locking up and it was al…
374 views
a_insomniac
January 09, 2009
A Defined Project for "09" and beyond
I spent some time really thinking about "my time" as it relates to what I can do and want to do this year. When you work a demanding day job you don't have as many hours as you think you do for hobbies. So planning for several projects within a years period is just not plausible for me. Too difficu…
324 views
a_insomniac
January 08, 2009
Begin again
Well 2008 is gone, in the wind...yesterdays..um last weeks news and my last journal entry was back in September.

Fresh start? Of course. Same goals though.

Anyway, I'm looking forward getting back into the groove and finishing off my side scroller project that has eluded me since the beginning of 08…
359 views
a_insomniac
September 16, 2008
..still in the starting blocks
Lo all.

I've spent sometime watching and playing more 2D side scrollers. I've always loved the stuff by Behemoth (Alien Hominid and Castle Crashers). Another notable mention is Viewtiful Joe although one could consider that 3D.

Also, downloaded tons of game play vids from the net in an effort to ba…
321 views
a_insomniac
September 14, 2008
Tomato on my face
This weekend I installed Visual Assist X not realizing that my license had expired. After the the uninstall it appears that my intellisense stopped working. Ended up searching Google high and low but nothing I found helped. Out of frustration I tried writing some code with intellisense and that was…
380 views
a_insomniac
September 10, 2008
Research...
I find my self dead smack at square one...weird. I'm so used to someone handing me a set of business requirements or design specs that I actually froze for a second at my keyboard.

Damn, square one is square one. Idea, concept, visualized reality in one's minds eye, etc, etc. (Deep breath) Ok, so af…
284 views
a_insomniac
September 09, 2008
Race to the end of the year
Well, so much for the "EPIC" side scroller that was supposed to have been created this summer (circa February 2008) LOL.

But hey, I just cant let 2008 go by and only have finished a measly Breakout Clone...seriously...could I?. Jeez...I could...

I refuse...so this leaves me with about three and a ha…
323 views
a_insomniac
July 22, 2008
The Sleeper Awakens
5 Months since my last post...wow.

Well, I definitely don't have enough room to fill you in on what the heck that has been going on so let's just say I've been pretty busy.

Anyway, it's good to be back...I miss this place and I miss game programming too. This time around I'm trying my hand at C# and …
249 views
a_insomniac
February 12, 2008
Ready to rock
No matter how far from Java I run, it's always there. The phrase write once run everywhere appears to mean the following. Write once, and no matter where "I" run...it will find me because who else will fix it? (Rant over...don't ask)

Well, it's been a minute since I've looked over my code after the …
330 views
a_insomniac
January 05, 2008
Breakout Beta Release
Well, I'm ready to move on and start designing my next project "game". I've gotten just what I needed out of this BreakOut clone. So at the moment I'm releasing a beta version (demo)of this game for anyone who would like to download and test it. My intentions were never to truly polish it and this …
414 views
a_insomniac
January 04, 2008
It's a New Year!
Well, here we are another year...more reflection, new goals, new attitude, new.....not.

I wont be making any resolutions this year gaming wise. I had goals before 2008 and I'm just going to continue with those. My goal basically is to just keep doing what I'm doing and adding newer goals as I move f…
305 views
a_insomniac
December 17, 2007
Derailed!
As fate would have it, I spent the better part of my weekend in one spot. Wrapped up on the couch like a little . I was so pissed and couldn't believe how quickly flu like symptoms can take one over.

Believe me when I say that I tried to stick it out but my concentration just wasnt there. So needle…
338 views
a_insomniac
December 14, 2007
Friday! Hahaha Gotta love it...
Well I've been thinking a lot about my next project because the current one is just about in the can. Time to go hook up my old gaming systems and pull out Mega Man, Bad Dudes, Double Dragon, Shinobi and the list goes on.

I'm really leaning towards either a Mega Man style game or back to the platfo…
277 views
a_insomniac
December 12, 2007
Want to finish up
I can tell that it's been a while since I've programmed anything closely related to "indy" game development. True enough, I work in technology and work with code everyday. But a lot of that is compartmentalized and you just do your piece and be done with it.

To say you are a "indy" game programmer …
457 views
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