Hey, guys!
I've returned to GameDev and I'll be bringing my BattleGame project along with me. For those who've been waiting these past few months to finish up, I'll be doing so this week.
Recently, I've been trying to establish my website/company and started on an animation project, so I've been bus…
I've returned to GameDev and I'll be bringing my BattleGame project along with me. For those who've been waiting these past few months to finish up, I'll be doing so this week.
Recently, I've been trying to establish my website/company and started on an animation project, so I've been bus…
[color=#ff8c00]Introduction![/color]
Hello again, people!
In Part 2, we're going to fill out all the .cpp files we made last tutorial. These are the meat and potatoes, the thing that makes it all run, what'll give us our game (mostly)!
Hopefully the last tutorial was easy to follow, and you've alread…
Hello again, people!
In Part 2, we're going to fill out all the .cpp files we made last tutorial. These are the meat and potatoes, the thing that makes it all run, what'll give us our game (mostly)!
Hopefully the last tutorial was easy to follow, and you've alread…
[color=#ff8c00][font=verdana]Introductions![/font][/color]
[font=verdana]Hello everehbody! [/font]
[font=verdana]This is my first journal entry/tutorial here on GameDev, and I hope I do a good job at explaining the concepts I want to get across. This tutorial series is mainly aimed at beginners (giv…
[font=verdana]Hello everehbody! [/font]
[font=verdana]This is my first journal entry/tutorial here on GameDev, and I hope I do a good job at explaining the concepts I want to get across. This tutorial series is mainly aimed at beginners (giv…
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