mabulous techblog

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original technology articles for game developers and software engineers
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mabulous
October 20, 2013
Understanding and interpreting the homogeneous transformation matrix in 3D space
link to original article: http://mabulous.com/understanding-and-interpreting-the-homogeneous-transformation-matrix-in-3d-space


[color=rgb(85,85,85)][font=Tahoma]In 3D computer graphics it is common practice to describe positions and directions using [/font][/color]homogeneous coordinate vectors[colo…
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