A long journey coming to an end, after almost three years in development Uagi-Saba is releasing into full access on Steam. Uagi-Saba will release in four days, November 30th. I will be patching this evening with the end game story content, the new achievement screen and the gene pool scree…
The Rundown
Been working hard lately on the next big patch for Uagi and I wanted to run some things by everyone. This is not really a patch post but an announcement to discuss the plans for Uagi in the next few months, a road map some would call it.
My current goal is to release Uagi int…
On August 1st Uagi-Saba, the newest in creature breeding and genetics released onto Steam EA.
Daily Uagi-Saba Development On Twitch
Here is a list of all three major patches including notes that were made post-launch. Enjoy
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Greetings!
It’s been a very long while since I have posted anything about my projects here on GameDev.net. My newest project Uagi-Saba is finally ready to show it's face blog wise. Uagi-Saba has been in development for two years, created in Game Maker Studio 1.4 It will be released on Steam …
http://steamcommunity.com/sharedfiles/filedetails/?id=362593038
It's been a while since I have made a post here about Trigger Saint so I thought it was about time for some updates, Trigger Saint is looking better than…
I have made many changes and it is somewhat playable ,I really like what i have so far.
An early version is now up on the steam workshop for some testing and feedback, stop by and give it a thumbs up!
http://steamcommunity.com/sharedfiles/filedetails/?id…
I started a new project back in August. It began as a survival style game with a small inventory, it later evolved into something different. Now it is more combat driven, a sci-fi fantasy shooter. Still is in need of a name.
The player holds a main weapon, a "Kuna Musket" Left click is primary…
YoYo games did a great job setting up the page! check it out here: http://www.yoyogames.com/showcase/89
In other news, my top down shooter "Override" has been finished is is now available on my itch.io page, grab it her…
Some great news, The Underlings has been accepted to be on the YoYo games showcase! All assets are in, I just need to be patient now .
Also... An article h…
I have been very busy the past two weeks working on The Underlings so I haven't had much time to write in my dev log. Lot's of catching up to do!
The Underlings is doing great so far on the Game Maker workshop! 220+ Subscribers, and lots of nice comments/feedback. I also submitted The Underlings to …
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Patch Notes/Changes below:
-Save feature added, press "S" to save "L" to load.
[color=rgb(41,73,90)][font='Open Sans']- I have completely redone all of the prices for underlings,items et…
Lots of big changes, messing around with new ideas, programming flies to fly towards poop... this is the 1.6 update. ;)
Patch Notes Below:
Wanted to change the direction the game was going.Rather than the underlings being a part of a collection I wanted them to e…
If you haven't yet you should come on by and try it out.
https://twitter.com/AaronArcand
Below I have included all of the latest changes/patch notes and artwork demo…
Do you have a hard time relaxing after a hard days work? If so step into the world of the Underlings for a bit and you might just learn to breath again...
[color=rgb(68,68,68)][…
Today I spent most of my time working on new tilesets for the prototype. I didn't like the feel of the previous "Dungeon" style tileset, I want dark but it was too dark. I also want to use lots of color, I feel temple/dungeon tilesets will restrict my use of color. …
Greetings, this journal will cover the journey of my new prototype "Into The End". It is a tile based movement,click to attack game.My last few prototypes have been side scroller/platformer games so I wanted to try something different.
The tutorial section is now…