Hi,
This is just a quick short entry.
Today I tried to compile a small but fully working OpenGL ES 2 shader related code in Emscripten. It didn't work. After a LOT of time debugging I found out that if I call [font='courier new']glBindAttributeLocation(...)[/font] BEFORE actually linking the shader p…
This is just a quick short entry.
Today I tried to compile a small but fully working OpenGL ES 2 shader related code in Emscripten. It didn't work. After a LOT of time debugging I found out that if I call [font='courier new']glBindAttributeLocation(...)[/font] BEFORE actually linking the shader p…
Hi,
This is my first ever journal post here on gamedev. I will discuss about doing an experiment to find as cross-platform development environment as possible!
For my next game i've decided to make it very "cross-platform" and port to many platforms (initially probably 2-3 ). Entire game code will b…
This is my first ever journal post here on gamedev. I will discuss about doing an experiment to find as cross-platform development environment as possible!
For my next game i've decided to make it very "cross-platform" and port to many platforms (initially probably 2-3 ). Entire game code will b…
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