An attempt to document my progress during the current GameDev contest
Heh, guess who didn't pay attention to the deadline Timezone!
-> this guy <-
It's about an hour before midnight in California, Oh well,
I had a lot of fun working on this project and have what I think is a cool looking prototype to show for it,
Give it a look
Good luck to all of the competitors!
I …
-> this guy <-
It's about an hour before midnight in California, Oh well,
I had a lot of fun working on this project and have what I think is a cool looking prototype to show for it,
Give it a look
Good luck to all of the competitors!
I …
Just a quick update from yesterday's progress, me and my designer friend have an idea for the game and are preparing assets for it. We decided on a simple sidescroller that makes use of the theme, and mixing it with a bit of horror in preparation for Halloween! Here is a quick screen capture.
[share…
[share…
So in preparation for the unofficial gamedev contest, I've begun assessing what I need to make my entry, the Tools of the trade, and have compiled a rough list that is subject to change but will most likely be what I use.
Language: C#
Engine: Unity3D, I was debating with myself whether I wanted to go…
Language: C#
Engine: Unity3D, I was debating with myself whether I wanted to go…
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