As I haven't coded for quite a long time, I'm starting a simple project. It will be a 2d turn based horror/hunting game, with an "Aliens"-like ambiance, with some roguelike-ish elements.
I'll be using Code::Blocks for the C++ coding, Paint.net for the graphics, and Audacity for the sounds & music.
Though I'm using Windows, I'll try to make it portable to Linux and MacOS. And I'd go for SFML this time. It seems bug free enough, and there's a project to port it to iOS and Android, which could become useful later.
I will try to update this journal once a week, and I'd do my best to keep things simple.