South of France
This journal is approved by the Get A Life Commitee. I swear.
I left you this afternoon with little idea of what lecture I was going to attend after that. Let's be simple: I splitted my time between lectures and the expo.
The expo is not that big here, but there is a lot of emerging companies that just do an incredible work - not to mention big companies that…
The expo is not that big here, but there is a lot of emerging companies that just do an incredible work - not to mention big companies that…
Hello there - this is the beginning of the 3rd day at the fmx/07, and this one is going to be quite interesting as well, although it's a bit less hot than yesterday (BTW, sorry for yesterday: I wasn't able to connect to teh intarweb - the wifi hotspot seems to be less convenient that what I thought…
Yeah, I'm in the press lounge (let's call it that way) of the fmx/07, writing my first message from inside the show.
I received a few press release to publish, but most of them aren't really related to game development. I will see if I can feature the other on the front page today. I also received …
I received a few press release to publish, but most of them aren't really related to game development. I will see if I can feature the other on the front page today. I also received …
... and I think I'll be pretty busy. Well, not tomorrow morning, as there is not much game development related tracks - but I will try to contact a few people, and maybe I'll take a few photos. And I'll visit a few booth. And I'll try to seduce a few girlsAnd I'll try to get loads of free stuff (th…
Really, I don't know.
It seems that my day is split in two parts: the sleeping part, and the "running everywhere" time. And that's a bit annoying.
On the good side, I'm doing a lot of stuff. I'm still working (you remember?) at Alpine in Stuttgart, I'm searching new news for you (I believe I'm the …
It seems that my day is split in two parts: the sleeping part, and the "running everywhere" time. And that's a bit annoying.
On the good side, I'm doing a lot of stuff. I'm still working (you remember?) at Alpine in Stuttgart, I'm searching new news for you (I believe I'm the …
As you may have noticed, since I posted many times on the subject, I will attend the fmx/07 in Stuttgart in a few days.
So I'm preparing it, and I must admit that it's not that easy. Even if I consider that I will be able to organize my time as I want (but that mean that I won't have much time to d…
So I'm preparing it, and I must admit that it's not that easy. Even if I consider that I will be able to organize my time as I want (but that mean that I won't have much time to d…
Hello you all!
- I just published the second XNA blog entry of my Intro to XNA series (in case you wonder, yes, it's written in French). It presents the basic architecture of an XNA program, and explain some bits about game architecture to my audience (which is, in most part, not game development orie…
So, yesterday was a good day. I managed to meet Dave and Melissa, we had a very nice evening in a very good restaurant, loads of fun, talks about gamedev, and so on. To come and see them, I had a fairly long freeway drive, so I decided to try this Mustang a bit.
I'm pleased to say that I'm statisfi…
I'm pleased to say that I'm statisfi…
Warning: this meditation is more or less an artefact of the bottle of Oaks Diamonds that I drank during the dinner. The idea was to test Californian wines; the best I can tell is that now, one of them has been tested (this is a Chardonnay from the Napa Valley, for those who are interested. For a Fr…
The good thing about working for a car equipment maker that sells electronic products is that they want to show their talent every year at the CES. Since they do high-end car audio and navigation systems, the best way to present them is to put them in situation - I mean, in a car.
But if you show so…
But if you show so…
Three major thread started by staff members - three major thread that shows you how GDNet can evolve into a better web site and community.
Proposed ratings mechanism modifications by Oluseyi
GDNet Trump Cards: adding gameplay to the GDNet forums and Hold The Front Page: Revamping GDNet's News by st…
Proposed ratings mechanism modifications by Oluseyi
GDNet Trump Cards: adding gameplay to the GDNet forums and Hold The Front Page: Revamping GDNet's News by st…
Yep. Well, not exactly: I'm in Torrance, in the wonderull Residence Inn near Rodondo Beach (now that you know where to find me, you have no excuse to not come).
My first impression so far?
Well, cars are BIG. And French cheese is made in America. And everything can be cokked in ovens (good thing I h…
My first impression so far?
Well, cars are BIG. And French cheese is made in America. And everything can be cokked in ovens (good thing I h…
Hello dudes !
As some of you may know, I'm going to attend the fmx/07 conference (it's all about content in movies, games and so on). Most of this conference is about creating content, so it's more an artistic conference, but there are some development tracks (Flash, ...) that can be interesting as …
As some of you may know, I'm going to attend the fmx/07 conference (it's all about content in movies, games and so on). Most of this conference is about creating content, so it's more an artistic conference, but there are some development tracks (Flash, ...) that can be interesting as …
Yesterday, I had to change the code of the project I work on at Alpine GmbH - and I realized that my initial idea to use a std::set was really not a Good Idea. A std::set is a nice thing, but it just doesn't do what I need.
A better idea was to use a std::list of std::list. But then an issue arise:…
A better idea was to use a std::list of std::list. But then an issue arise:…
Paris this week, Los Angeles next week, Marseille on April the 22th (ya know, it's for the French presidential elections. I'm still unsure about who is going to get my vote. I have a lefty bias, but the French Parti Socialiste is quite dumb these days, so I may vote for Mr. Bayrou - but maybe not, …
This is a week of change - Something like "Oh, geez, it seems that finally, I grew up!". I still read comics and watch dumb movies (seen "Ghost Rider"? No? Don't go then. It's a pure waste of time - some part of it are really ridiculous, and the special effects are not that great), but I grow up.
No…
No…
Well, I'm moving, at least.
Right now, I'm in Paris, in a hotel near the Charles de Gaule airport, drinking a green tea. I'm planning to visit Paris a bit (the Quai Branly museum, and maybe the Chagal expo in the Musee en Herbe) and to meet the most beautiful creature in the whole world (I hope she…
Right now, I'm in Paris, in a hotel near the Charles de Gaule airport, drinking a green tea. I'm planning to visit Paris a bit (the Quai Branly museum, and maybe the Chagal expo in the Musee en Herbe) and to meet the most beautiful creature in the whole world (I hope she…
I had some problems to do it before (thanks to Drew "Gaiiden" Sikora and the the other GDNet staff for having dealt with this issue), but I'm now able to use my journal again - I'm sooooo happy!
First thing to say, I devoted most of my writing time to populate my French speaking blog. Of course, I'm…
First thing to say, I devoted most of my writing time to populate my French speaking blog. Of course, I'm…
That's pretty much how I feel today. Even if it was somewhat expected, this was still a surprise when I went to my cybercafe of choice in Stuttgart yesterday evening. So now, I'm a full staff member, complete with the staff color and the terrible power that comes with it (something that, I must adm…
I have not been very gdnety these last weeks. Well, to be more exact, I have not been very active in the forums.
I had some good reasons - first, I set up a technical blog which is external to gdnet (and is written in French, and targets French engineers that don't want to read English blogs). The …
I had some good reasons - first, I set up a technical blog which is external to gdnet (and is written in French, and targets French engineers that don't want to read English blogs). The …
Yeah, there's a world outside gamedev.net, and most of the time we call it "the real world".
The work on the future "standard 3D game math library" (no name yet, but that's not very important for the moment; its current codename is math3d, thanks to Jon Watte) is going well. Lots of questions, lots…
The work on the future "standard 3D game math library" (no name yet, but that's not very important for the moment; its current codename is math3d, thanks to Jon Watte) is going well. Lots of questions, lots…
That's true, no update. Even worse, the last update I made told you that I planned to release the RPG console game and some goodies during April - I was not able to do so, mostly because my life is accelerating and my spare time is now very short. As a consequence, my post rate slightly decreased d…
In the November thread I created some weeks ago, I was mocking Sony because of their "when it's done" syndrom, in reference to our beloved Duke Nukem Forever vaporware -
Well, according to this DNF is supposed to hit the shelves before the end of the year.
Will the PS3 be released before or after D…
Well, according to this DNF is supposed to hit the shelves before the end of the year.
Will the PS3 be released before or after D…
Just notices something weird while surfing the new Pipo DeClown journal: it is not possible to rate a journal owner from the journal itself. You have to use his/her profile. I find it annoying.
Apologies...
As you might have seen; I was quiet these last days. This is because I had some bad news (nothing awful... just a set of bad news). It killed my mind and I had to face a lot of migraines. This is not dangerous fro my life, so don't cry.
The problem is more that I was barely unable to th…
As you might have seen; I was quiet these last days. This is because I had some bad news (nothing awful... just a set of bad news). It killed my mind and I had to face a lot of migraines. This is not dangerous fro my life, so don't cry.
The problem is more that I was barely unable to th…
Disclaimer: this is full of typos and grammar errors. I don't have much time to correct these right now, so I guess I'm going to correct them later...
OK, you decided to pick up game programming (and maybe MMO programming), and you want an advice about what language / API / tools you should use. As …
OK, you decided to pick up game programming (and maybe MMO programming), and you want an advice about what language / API / tools you should use. As …
Notes about what I do
I have to explain some things about the text RPG thingy I'm doing right now. First, this is an exercise in software design, not a exercise in game programming. It means that the real goal of this stuff is to show how to decide what solution to use, not to show that I always use…
I have to explain some things about the text RPG thingy I'm doing right now. First, this is an exercise in software design, not a exercise in game programming. It means that the real goal of this stuff is to show how to decide what solution to use, not to show that I always use…
The update is going to be short - I don't have much to say :)
Yesterday I added some basic races to the game system; I decided to give some equipement to these races, so I created a bunch of class to inherit InventoryObjectWeapon and InventoryObjectArmor.
The new weapons are: WeaponDagger, WeaponWoo…
Yesterday I added some basic races to the game system; I decided to give some equipement to these races, so I created a bunch of class to inherit InventoryObjectWeapon and InventoryObjectArmor.
The new weapons are: WeaponDagger, WeaponWoo…
Yes, I know, I tend to multiupdate my journal these days.
First, thanks everyone for your support about this tiny RPG system project. I really hope you like it (after all, that's why I discuss this in my journal) and I hope you'll like the ending part much more - you know, the parts where I'm going…
First, thanks everyone for your support about this tiny RPG system project. I really hope you like it (after all, that's why I discuss this in my journal) and I hope you'll like the ending part much more - you know, the parts where I'm going…
This is a very short entry about something that is not game coding related - but it's still damn cool.
I saw Pink Martini (official web) yesterday evening in Aix en Provence and it was really great. The show lasted only 1h30 but they sang their major titles (including their own version of Michael K…
I saw Pink Martini (official web) yesterday evening in Aix en Provence and it was really great. The show lasted only 1h30 but they sang their major titles (including their own version of Michael K…
Advertisement
Popular Blogs
Advertisement