Six Making is a fairly standard 2 player abstract strategy game.
http://boardspace.net/sixmaking/english/Six-MaKING-rules-Eng-Ger-Fra-Ro-Hu.pdf
Vis-a-vis other games in the same class, the interesting point is that it's in the class where winning
is akin to solving a puzzle - finding or constructing …
Six Making is a fairly standard 2 player abstract strategy game.
http://boardspace.net/sixmaking/english/Six-MaKING-rules-Eng-Ger-Fra-Ro-Hu.pdf
Vis-a-vis other games in the same class, the interesting point is that it's in the class where winning
is akin to solving a puzzle - finding or constructing a…
http://boardspace.net/sixmaking/english/Six-MaKING-rules-Eng-Ger-Fra-Ro-Hu.pdf
Vis-a-vis other games in the same class, the interesting point is that it's in the class where winning
is akin to solving a puzzle - finding or constructing a…
This is a set of notes charting the development of a MCTS AI for Tammany Hall. The MCTS framework I use provides a few hooks to plug in the specifics for a particular game. The most important hooks are to generate a list of candidate moves, to generate a random candidate move, and to execute a chos…
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