How to Design Programs.
Lisp
CMUCL: a high-performance, free Common Lisp implementation
Association of Lisp Users
An Introduction and Tutorial for Common Lisp
LISP prehistory - Summer 1956 through Summer 1958
Common Lisp: A Gentle Introduction to Symbolic Computation
Practical Common Lisp
CLISP
CLiki: The C…
Lisp
CMUCL: a high-performance, free Common Lisp implementation
Association of Lisp Users
An Introduction and Tutorial for Common Lisp
LISP prehistory - Summer 1956 through Summer 1958
Common Lisp: A Gentle Introduction to Symbolic Computation
Practical Common Lisp
CLISP
CLiki: The C…
A program to fabricate and articulate a plausible interlude
Using Lisp (or another language) to generate fictional characters
Clean Slate
Annotated objects which drive behavior
The annotated cellar: an experiment
A Lisp thinktank to explore nonstatic programs
Lisp Is King
What kind of library would you li…
Using Lisp (or another language) to generate fictional characters
Clean Slate
Annotated objects which drive behavior
The annotated cellar: an experiment
A Lisp thinktank to explore nonstatic programs
Lisp Is King
What kind of library would you li…
So I've been sick since Sunday. Being congested in 80F degree weather isn't great.
I've finished book three of the Hitchhiker's series. Bizarre stuff. I might be losing my steam with it though.
I just remembered to check on Stewie, and realized that I'd not responded to a nice gentleman who took a sc…
I've finished book three of the Hitchhiker's series. Bizarre stuff. I might be losing my steam with it though.
I just remembered to check on Stewie, and realized that I'd not responded to a nice gentleman who took a sc…
I'm wondering whether to continue development on this with Python or not.
I'm considering the following:
I'm considering the following:
- Python:
Pro:- Tons of built in utilities
- Not strongly typed (duck-typed)
- Can jump to C easily as is necessary
- Lisp-style REPL in interpreter (good for quick testing of ideas)
Con:- Can't release without so…
- Tons of built in utilities
( Don't do that. Seemant wasn't happy when I did. )
I spent most of my time debugging. I wonder if I'll have time tomorrow. Moving isn't exactly pleasant, even though it's a much nicer place.
Oh, it's running ~90fps both fullscreen and windowed with the old multiple frame test so a few optimizations…
I spent most of my time debugging. I wonder if I'll have time tomorrow. Moving isn't exactly pleasant, even though it's a much nicer place.
Oh, it's running ~90fps both fullscreen and windowed with the old multiple frame test so a few optimizations…
I should probably make a dialog widget tonight. We'll see.
I may be able to start clunking in the basic network connection procedures even, that'd be good.
I want AmigaOS. I should write a simple version in pyOpenGL. That'd be fruitful... More importantly, I'd need it or some emulation of it in order…
I may be able to start clunking in the basic network connection procedures even, that'd be good.
I want AmigaOS. I should write a simple version in pyOpenGL. That'd be fruitful... More importantly, I'd need it or some emulation of it in order…
The textbox currently displayed will turn into the listbox, with the actual textbox differing largely only in that font colors will be supported and the selection will be specific to the character.
The fps is so low due to a number of issues primarily including my old laptop video card and immature …
So Seemant was railing off on use flags again... I couldn't help but laugh at the comments on the bug report... specifically the ...SO FAST... ones, even though they must be common at this point. Sadly, those (use flags) are the sort of things I encounter with school mates as well...
Anywho, I'm off…
Anywho, I'm off…
Well, updates and such set my sound in a great mess. Now pygame.init( ) fails due to pygame.mixer.init( ) failing.
Update: Well, after 2 days of beating my head against the desk and bugging my coworker who happens to be on the board of Gentoo developers or somesuch, I fixed it.
Evidently compiling AL…
Update: Well, after 2 days of beating my head against the desk and bugging my coworker who happens to be on the board of Gentoo developers or somesuch, I fixed it.
Evidently compiling AL…
So I spent a few hours a few days ago and again last night making a "good enough" pyGame GUI. It's largely what you'd expect, the main window holds "frame" widgets which then contain widgets that may contain widgets and so forth. Completed currently are Frames (with or without a titlebar), Edit Fie…
As was predicted, progress is rather slow. My work term is over in 4 weeks (most unfortunately) so my impending 3 day school schedule should leave time to get some more code done on this.
However, I have been able to experiment and get a few things done. Most importantly, the foundation of the proto…
However, I have been able to experiment and get a few things done. Most importantly, the foundation of the proto…
I'm contemplating the network structure for this project. I'm thinking the Twisted framework would be worthwhile to dig my teeth into.
I also have an idea as to how to implement a simple widget based GUI toolkit.
I'm hesitant to implement anything too complex until after touching base with my partner…
I also have an idea as to how to implement a simple widget based GUI toolkit.
I'm hesitant to implement anything too complex until after touching base with my partner…
I have to inventory my books so I figured I'd do my technical books as well just to see what's laying around (not to mention that it seems a little addition when compared to the amount of the rest of them). This is the bulk of these books, and I should be done with the catalog as well as this list …
So I've finally gotten around to py2exe (at the end of a long, exhausting day). Well, after prevailing against numerous PIL, numarray and OpenGL package issues, I have a python "executable" up and running.
That sounds well and good until you realize that 78.3KB of code and images (.png's) turn into …
That sounds well and good until you realize that 78.3KB of code and images (.png's) turn into …
At work today I had to interface to a 3D application's COM server. My co-worker mentioned using C++ and MFC to do it. I decided that I didn't enjoy the equivalent of repeatedly beating myself with a shovel so...
I'd like to thank whomever was responsible for this.
Python > C++ + MFC in any context…
I'd like to thank whomever was responsible for this.
Python > C++ + MFC in any context…
Well, someone from these boards has decided to join in on my low-key project, which is good news for it's completion likelihood!
I'm doing a little bit of work on the client/server branch. I'm sure that a select() server (also in Python) should be more than fast enough for this. More importantly, I …
I'm doing a little bit of work on the client/server branch. I'm sure that a select() server (also in Python) should be more than fast enough for this. More importantly, I …
So, after just over a month, work has turned out to be pretty awesome. If nothing else, learning Python alone has made it worthwhile. It's really nice to have all co-workers whom you respect and like.
What I'm particularly happy about is that unlike so many of my classmates on co-op, my position is …
What I'm particularly happy about is that unlike so many of my classmates on co-op, my position is …
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