Hello guys! this is our final build to the WoAIII.
We are so happy about our game, we worked a lot in it...
Now we can relax and play the others games.
Download Links:
http://www.imhungrygame.com/TryDieRepeat.rar
or
https://mega.nz/#!qcIhkRRA!xIJKsY6twNRM2c3DzZwem808CUrUFw6ZaQysx-0ROzo
Screenshots:
Read more in hu3 team - WoA III
We are so happy about our game, we worked a lot in it...
Now we can relax and play the others games.
Download Links:
http://www.imhungrygame.com/TryDieRepeat.rar
or
https://mega.nz/#!qcIhkRRA!xIJKsY6twNRM2c3DzZwem808CUrUFw6ZaQysx-0ROzo
Screenshots:
Read more in hu3 team - WoA III
We had a busy day today... with a lot of bugs and the devn00b asleep on the keyboard.
We expanded the level and now we have functional menu and a good intro too!
Now, the last 48hrs are crucial!
We have a name for the game:
TRY. DIE. REPEAT.
image of the intro:
Read more in hu3 team - WoA III
We expanded the level and now we have functional menu and a good intro too!
Now, the last 48hrs are crucial!
We have a name for the game:
TRY. DIE. REPEAT.
image of the intro:
Read more in hu3 team - WoA III
These days are going so fast!
Today we implemented some new mechanics, animations and UI, tomorrow will be a busy day, completing the first level...
We made new sprites for items and a lot of sounds
And at the end of the day we have changed our story and draw some art works, one of them to use in the…
Today we implemented some new mechanics, animations and UI, tomorrow will be a busy day, completing the first level...
We made new sprites for items and a lot of sounds
And at the end of the day we have changed our story and draw some art works, one of them to use in the…
only more 4 days to go :o!
today we had a LOT of good ideas to implement, the story seems pretty nice, i'm feeling satisfied at the moment :D
the worst problem was that we don't really know how to draw and we lost a lot of time and effort on this area... but I think that's also a learning...
and we ma…
today we had a LOT of good ideas to implement, the story seems pretty nice, i'm feeling satisfied at the moment :D
the worst problem was that we don't really know how to draw and we lost a lot of time and effort on this area... but I think that's also a learning...
and we ma…
Aaaaaaaaand the day 2 ends for us at (1:30 AM), we live in Brazil.
I went to the doctor and the devn00b to the university, so, we didn't worked so much today...
Today was the sprites day, we draw a lot of things and now we have a cool prototype working, with animations, traps, spawns, etc...
And we l…
I went to the doctor and the devn00b to the university, so, we didn't worked so much today...
Today was the sprites day, we draw a lot of things and now we have a cool prototype working, with animations, traps, spawns, etc...
And we l…
After the revelation of the theme we made a short brainstorming and we started to think about the story, art and everything about the game.
In the afternoon, we lost a lot of time trying to put the github+unity to work, and we did it! After this big battle, we started the prototyping and the level d…
In the afternoon, we lost a lot of time trying to put the github+unity to work, and we did it! After this big battle, we started the prototyping and the level d…
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