This post provides a bit of an overview of my plans for my as-yet unnamed RPG. One of the biggest lessons I learned with my previous game (which I talked about last time) is that players want to interact. The in-game chat was pretty much an afterthought in my previous game (in fact, it was the very…
So I've been away for the last 5 or 6 years. It's hard to believe my last post here was way back in 2009! I haven't been entirely away from gamedev though. In fact, a couple of years ago, I released a (to me at least) moderately successful multiplayer strategy game on Android, called "War Worlds". …
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