Becoming the Lord of Dwarves

Stories about writing a game that started as a hobby and changed to consume all my free time.
11 comments
4 entries
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bitwisenick
November 13, 2017
Lord of Dwarves Alpha progress: Balance & Pacing

The last Alpha release of Lord of Dwarves was very playable. Most of the game features are in, however there is still a lot of work to be done balancing the game and making sure the pacing feels fun and challenging.

For the last two months I’ve been working on some of these balance & pac…

1,242 views
bitwisenick
July 02, 2016
My first Lord of Dwarves playthrough

For the first time in three years of Lord of Dwarves development I sat down and played an entire scenario from beginning to end. Naturally I've been playing the game in bits and pieces as I develop it, but this time I set up a scenario and set out play it till the climax. No stopping to fix a bug h…

2,669 views
bitwisenick
July 02, 2016
What is Lord of Dwarves?

Lord of Dwarves is my hobby project turned mild obsession.

Lord of Dwarves is a resource gathering and city management game in a fully constructable/destructible 3D voxel world. It has a focus on building building custom 3D structures and defending them against hoards of invading monsters.

Lord of…

1,580 views
bitwisenick
March 16, 2016
Funny emergent behavior in my indie game

I've had my head down in my code for so long I almost forgot I need to show people all the work I've done!

I'm making an indie game called Lord of Dwarves. It's a dwarf management game in a completely constructible/destructible 3D block world. Gather resources, grow food, & craft hundreds of it…

1,222 views
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