All the joy and pain of game development from the horse's mouth in the second installment of our developer diaries.[quote]
During the first month of the new year we passed several important milestones in a row. We finished the first music track for the game and completed work on the rotoscope data …
Words by AurumDust's CEO Nikolay Bondarenko
I'm eager to complete the game in the space of a year. It's damn hard, even when you know exactly what to do. It was obvious from the very beginning that we'd have to do everything simultaneously: write a novel, turn it into a script, work on its technica…
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