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About this blog

Each and every day, I cover a new mobile game, talking about what I like and dislike. So if you like mobile games and would like to have a fresh list of awesome games near you at all times, this is the place to be :)

Entries in this blog

I'm a man on a Mobile Gaming Quest (MGQ) to play a new mobile game every day, documenting my first impressions here and on YouTube. Below is the latest episode. Here's a quick overview of all games I've covered so far.

Don't let the graphics fool ya', Wizard's Wheel: ReRolled is an indie idle RPG with more depth than most mobile games can only hope to achieve.

There's buildings to buy, loot to find, weapons to upgrade, dragons to slay, heroes to hire, and of course time to warp (makes you restart from zero with some advantages), as you experience the game and world slowly expanding. The game monetizes through a few IAPs going up to $10, and incentivized ads, which aren't pushed heavily either. 

Although I was a bit intimidated by the sheer complexity of the game at first, I've only come to love it more and more the more I play - it's close to everything I'd expect from a great indie game! 

My thoughts on Wizard's Wheel:


Google Play: https://play.google.com/store/apps/details?id=com.WindingClock.WizardsWheel&hl=en
iOS: https://itunes.apple.com/us/app/wizards-wheel/id1273827438?mt=8

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I'm a man on a Mobile Gaming Quest (MGQ) to play a new mobile game every day, documenting my first impressions here and on YouTube. Below is the latest episode. Here's a quick overview of all games I've covered so far.

Techno Strike is an Overwatch-like Mech shooter that runs really smoothly, has aim sensitivity options that are customizable on a per-hero level, and free hero rotations (like in MOBAs).

HOWEVER, some weapons can be acquired only through premium currency, and you'll be fighting against bots in the non-league "quick matches", and there are only US and Asian servers, which leaves out EU players. 

Honestly, the game is good is good fun and I'm impressed by the graphics and gameplay, but the monetization ruins it for me.

My thoughts on Techno Strike:


Google Play: https://play.google.com/store/apps/details?id=com.lilithgame.jijiagpob&hl=en
iOS: https://itunes.apple.com/us/app/techno-strike/id1133865477?mt=8

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I'm a man on a Mobile Gaming Quest (MGQ) to play a new mobile game every day, documenting my first impressions here and on YouTube. Below is the latest episode. Here's a quick overview of all games I've covered so far.

Gacha RPG Final Heroes has some great app store reviews, but sadly enforces quite a few P2W elements, such as VIP and Energy systems, and has a - at best- stale PVP system.

HOWEVER; playing the game, I found myself both excited and scared by how good the game is at triggering all the right areas in my brain, providing me with an instant-gratification overload of free gems, powerful items, skills and more.

To be fair, the game is very generous with providing premium currency for free (at least $60+ worth of it), and at this rate, you'll definitely be getting 2 times 10 hero pulls for free. 

I think some can have fun with this game, but I would strongly suggest only diving into it if you either have money to spend or know these types of games.

My thoughts on Final Heroes:


Google Play: https://play.google.com/store/apps/details?id=com.xd.global.and.hf&hl=en
iOS: https://itunes.apple.com/us/app/final-heroes/id1313229524?mt=8

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I'm a man on a Mobile Gaming Quest (MGQ) to play a new mobile game every day, documenting my first impressions here and on YouTube. Below is the latest episode. Here's a quick overview of all games I've covered so far.

MilkChoco is a unique and lightweight indie third-person 4 vs 4 shooter with a variety of game-modes (Deathmatch, Escort etc.) played on small maps.

The UI is customizable, there's both auto-shooting and manual shooting, matchmaking takes seconds, and all weapons can be acquired through in-game currency. 

Honestly, this is one of the more fun casual shooters I've played on mobile in a long time!

My thoughts on MilkChoco:


Google Play: https://play.google.com/store/apps/details?id=com.gameparadiso.milkchoco&hl=en
iOS: https://itunes.apple.com/us/app/milkchoco-online-fps/id1244497574?mt=8

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I'm a man on a Mobile Gaming Quest (MGQ) to play a new mobile game every day, documenting my first impressions here and on YouTube. Below is the latest episode. Here's a quick overview of all games I've covered so far.

Escape the growing number of police vehicles as long as you can, picking up power-ups, destroying other cars, completing missions, and finding secret areas in each map. Then get caught and repeat. That's Reckless Getaway 2 for ya'.

There are several maps and a bunch of cars to unlock, the play-sessions are short (30-120 seconds for the most part), and there are no forced ads - which is sadly surprisingly rare for endless games like this one. 

Overall one of the more enjoyable endless games I've played in quite some time!

My thoughts on Reckless Getaway 2:


Google Play: https://play.google.com/store/apps/details?id=com.pixelbite.ga2&hl=en
iOS: https://itunes.apple.com/us/app/reckless-getaway-2/id1190553787?mt=8

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I'm a man on a Mobile Gaming Quest (MGQ) to play a new mobile game every day, documenting my first impressions here and on YouTube. Below is the latest episode. Here's a quick overview of all games I've covered so far.

Controller support, 60 FPS and a relaxed monetization - top-down twin stick mutant-shooter "Xenowerk" by Space Marshals developer Pixelbite has a lot going for it!

The game's fun and has a neat atmosphere, and although the controls take a few minutes to get used to, the game's highly optimized, meaning it should be able to run smoothly on most devices.

My thoughts on Xenowerk:


Google Play: https://play.google.com/store/apps/details?id=com.pixelbite.mutant&hl=en
iOS: https://itunes.apple.com/us/app/xenowerk/id969447496?mt=8

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I'm a man on a Mobile Gaming Quest (MGQ) to play a new mobile game every day, documenting my first impressions here and on YouTube. Below is the latest episode. Here's a quick overview of all games I've covered so far.

A perfect match between an online PVP ".io" game and the RPG genre, adding guilds, pets, heroes, 5-minute limited play-sessions, arena ranking, and lots of game modes to the .IO genre. 

I was hooked on this game all day, and although I have a feeling they sometimes place bots to fill up the matchmaking, the game is still good fun!

In addition to cosmetics, the monetization does include the ability to buy stats-improving pets, but the effect of these are so small that I haven't found them to matter during my time with the game.

My thoughts on BarbarQ:


Google Play: https://play.google.com/store/apps/details?id=com.bbqstudio.bbqqoversea&hl=en
iOS: https://itunes.apple.com/us/app/barbarq/id1254324286?mt=8

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I'm a man on a Mobile Gaming Quest (MGQ) to play a new mobile game every day, documenting my first impressions here and on YouTube. Below is the latest episode. Here's a quick overview of all games I've covered so far.

Epic items to craft, bosses to level up, and skills to master. Like a Boss turns the RPG-story on its head, having us play as the "bad" monsters fighting against the heroes who try to steal our loot - and the game's actually got me quite hooked.

I enjoyed the focus on crafting, and that the game doesn't feel like a huge grind - in fact, you progress at a very nice pace. Just be aware of the 200+ mb additional download waiting for you after the installation.

Despite the premium currency, which can be used to acquire crafting materials, I haven't felt the need to buy anything so far, and it seems that it's primarily there if you want to progress faster. 

My thoughts on Like a Boss!:


Google Play: https://play.google.com/store/apps/details?id=com.versusevil.likeaboss&hl=en
iOS: https://itunes.apple.com/dk/app/like-a-boss/id1055347265?mt=8

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I'm a man on a Mobile Gaming Quest (MGQ) to play a new mobile game every day, documenting my first impressions here and on YouTube. Below is the latest episode. Here's a quick overview of all games I've covered so far.

Navigate left, right or up and you continue moving until you hit an obstacle or change direction. That's the puzzle element that makes platformer Duke Dashington Remastered both fun and challenging.

Oh, and the fact that you only have 10 seconds to complete each level! 

The game's a true indie game, with around an hour or two of gameplay and and endless mode to keep us entertained for even longer. 

$2 removes all ads from the game, of which there are a few if you play for free.

My thoughts on Duke Dashington Remastered:


Google Play: https://play.google.com/store/apps/details?id=com.adventureislands.dukedashingtonremastered&hl=en
iOS: https://itunes.apple.com/us/app/duke-dashington-remastered/id1275786845?mt=8

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I'm a man on a Mobile Gaming Quest (MGQ) to play a new mobile game every day, documenting my first impressions here and on YouTube. Below is the latest episode. Here's a quick overview of all games I've covered so far.

In the midst of the many PUBG-like games, Still Alive is a delightfully fresh take on the survival PVP action shooter genre. 

3 playable characters, each with their unique weapons and skills, and an ability to play both training and ranked matches, as well as creating custom matches (think Overwatch) makes for an overall REALLY well-made game.

Monetizaiton-wise, you CAN acquire beneficial gear-upgrading materials through IAPs, although they're also rewarded for free every 4 hours, and for wining matches. 

My thoughts on Still Alive:


Google Play: https://play.google.com/store/apps/details?id=com.funtergames.stillalive&hl=en
iOS: https://itunes.apple.com/dk/app/still-alive-action-pvp/id1196195112?mt=8

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I'm a man on a Mobile Gaming Quest (MGQ) to play a new mobile game every day, documenting my first impressions here and on YouTube. Below is the latest episode. Here's a quick overview of all games I've covered so far.

Running and jumping around the 6 levels with guns blazing is a real challenge in the (sadly discotinued) retro platformer Hot Guns. 

The game's fun, has some neat 8-bit graphics, can be finished in about 2 hours, and only monetizes through instantly close-able ads.

My thoughts on Hot Guns:


Google Play: https://play.google.com/store/apps/details?id=com.qbit.hg&hl=en
iOS: Not yet available

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I'm a man on a Mobile Gaming Quest (MGQ) to play a new mobile game every day, documenting my first impressions here and on YouTube. Below is the latest episode. Here's a quick overview of all games I've covered so far.

With its 50-player online Battle Royale matches (think Player Unknown's Battlegrounds), Free Fire is a nice, more casual, alternative to NetEase's 3 similar games.

The matches are quick (often around 10 minutes), there's no pay2win monetization, the game runs smoothly, and it appears that all players are ACTUAL players instead of bots! 

Only slight downside is that the game offers less settings for customizing the gameplay experience, although I didn't find this to personally be an annoyance. 

My thoughts on Free Fire: Battlegrounds:


Google Play: https://play.google.com/store/apps/details?id=com.dts.freefireth&hl=en
iOS: https://itunes.apple.com/bt/app/free-fire-battlegrounds/id1300146617?mt=8

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I'm a man on a Mobile Gaming Quest (MGQ) to play a new mobile game every day, documenting my first impressions here and on YouTube. Below is the latest episode. Here's a quick overview of all games I've covered so far.

As a simplified 3V3 MOBA with just a single lane (double jungle) and fast 5-10 minute matches, Planet of Heroes actually does really well.

However, the monetization brings several pay 2 win advantages, such as chest openings, upgradeable gear for heroes and more. 

The game's fun because of the quick matches, but I can't recommend it as a "main" MOBA to invest all your time into.

My thoughts on Planet of Heroes:


Google Play: https://play.google.com/store/apps/details?id=com.my.moba.ent&hl=en
iOS: https://itunes.apple.com/us/app/planet-of-heroes-brawl-moba/id1112479661?mt=8

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I'm a man on a Mobile Gaming Quest (MGQ) to play a new mobile game every day, documenting my first impressions here and on YouTube. Below is the latest episode. Here's a quick overview of all games I've covered so far.

With a light-hearted story, a great combat system, interesting monsters and bosses with unique abilities, and lots of items to craft, Epic Conquest is one of the better singleplayer offline-playable 3D RPGs I've played in a long time.

Apart from the fun gameplay, the monetization is great too, with no forced ads, and the biggest IAP sitting at $15 (giving us 600 rubies, which can be exchanged for gold to speed up the game, although gold hasn't been an issue for me so far). 

My thoughts on Epic Conquest:


Google Play: https://play.google.com/store/apps/details?id=com.gacogames.epiccon&hl=en
iOS: An Epic Conquest ios version MIGHT be on its way, but not before the game is finished. Sadly.

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I'm a man on a Mobile Gaming Quest (MGQ) to play a new mobile game every day, documenting my first impressions here and on YouTube. Below is the latest episode. Here's a quick overview of all games I've covered so far.

A relaxing and unique simulation game where we control the rain on an island, watering the desert to make vegetation grow and animals appear (there are 50+ animals to discover). 

But nothing lives forever and animals drink water and eat vegetations, so if we forget to come back for a few days, our island WILL turn into a desert again and the animals go extinct. 

There's lots more to the game (random encounters, events etc.), and the monetization is no hindrance for playing (although power, which is required to make it rain is sold for gems, which can be bought for real life money or gained for free in-game to speed the game up).

My thoughts on Desertopia:


Google Play: https://play.google.com/store/apps/details?id=com.gamtropy.desertopia&hl=en
iOS: https://itunes.apple.com/sg/app/desertopia/id1265572046?mt=8

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I'm a man on a Mobile Gaming Quest (MGQ) to play a new mobile game every day, documenting my first impressions here and on YouTube. Below is the latest episode. Here's a quick overview of all games I've covered so far.

A very well-made indie roguelike RPG where you travel down endless tiled dungeon floors, uncovering a new tile on every click, picking up items, and defeating monsters through a simple turn-based combat system.

At every death, there's a chance to buy new items or upgrade your character, making for a nice feeling of progression.

The monetization is great, focusing on a few $2 IAP to double exp or quadruple gold gained in each level, as well as $1 IAPs to unlock new character. 

My thoughts on Runestone Keeper:


Google Play: https://play.google.com/store/apps/details?id=com.cimu.runestonekeeper&hl=en
iOS: https://itunes.apple.com/us/app/runestone-keeper/id959452391?mt=8

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I'm a man on a Mobile Gaming Quest (MGQ) to play a new mobile game every day, documenting my first impressions here and on YouTube. Below is the latest episode. Here's a quick overview of all games I've covered so far.

Warfair is a game I wanted to hate, but in the realm of real-time PVP strategy games, I believe the game actually adds a fresh spin with its turn-based control of your units, allowing you to change where on the playing field each unit should move after each turn. 

Monetization happens through loot boxes, which you have to wait to unlock, or pay to unlock immediately. On the bright side, however, there is nothing actually limiting your play-time (such as an energy system). 

Lastly, I appreciate the frequent developer video updates and attempt to build a community around the game (which it definitely needs to succeed!).

My thoughts on Warfair:


Google Play: https://play.google.com/store/apps/details?id=com.wgmobile.warfair
iOS: https://itunes.apple.com/app/warfair/id1296187379

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I'm a man on a Mobile Gaming Quest (MGQ) to play a new mobile game every day, documenting my first impressions here and on YouTube. Below is the latest episode. Here's a quick overview of all games I've covered so far.

A super polished chapter-divided puzzle platformer with a neat level editor and option to jump into any chapter without completing the previous.

The game monetizes through an energy system (dum dum DUM!...), and although you can buy more energy using in-game currency (without paying), you will run out of energy pretty fast, as 1 energy is consumed each time you start a level, as opposed to when you fail a level.

Overall, despite the monetization, this is a really great game with some amazing puzzles and an amazing art style and universe. 

My thoughts on Path Through the Forest:


Google Play: https://play.google.com/store/apps/details?id=fb.com.foradview&hl=en
iOS: https://itunes.apple.com/us/app/path-through-the-forest/id1298956113?mt=8

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It is finally here; my mobile Games of the Year 2017 list.
It has been a great year for mobile gaming, but what do you believe to be the best android games and iOS games of the year yourself?

After nearly a year of playing a new mobile game every day, and as 2017 is coming to an end, I figured we'd have a look back at the 10 best free to play mobile games of the year - or at least the games that I've had the most fun playing! 
Because honestly, I don't fully agree with the games picked by many of the app stores and news outlets! ;)

My "Top 10 Mobile Games of the Year" video:

 

 

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I'm a man on a Mobile Gaming Quest (MGQ) to play a new mobile game every day, documenting my first impressions here and on YouTube. Below is the latest episode. Here's a quick overview of all games I've covered so far.

At 300 levels, 11 weapon types, and some really neat enemies and bosses, mobile action platformer Cally's Caves 4 is a lot of fun.

There's a lot that could be highlighted, but I particularly liked the weapon upgrading systems, which means that the more you use a weapon, the stronger it gets. 

Monetization happens through incentivized ads (to revive or get a potion) and a very rarely occurring forced ad (which I despise!). 

My thoughts on Cally's Caves 4:


Google Play: https://play.google.com/store/apps/details?id=com.vdogames.callyscaves4&hl=en
iOS: https://itunes.apple.com/us/app/callys-caves-4/id1217857869?mt=8

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I'm a man on a Mobile Gaming Quest (MGQ) to play a new mobile game every day, documenting my first impressions here and on YouTube. Below is the latest episode. Here's a quick overview of all games I've covered so far.

A small, but fun, 8-bit arcade indie boxing game that plays both in portrait and landscape mode.

The controls are genius (screen split into 4 big areas with both tap and swipe controls instead of a button layout), there are plenty stats to upgrade as well as customizations for the character, and the game's decently challenging.

My thoughts on Prizefighters:


Google Play: https://play.google.com/store/apps/details?id=com.koalitygame.prizefighters
iOS: https://itunes.apple.com/us/app/prizefighters/id1310218912

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I'm a man on a Mobile Gaming Quest (MGQ) to play a new mobile game every day, documenting my first impressions here and on YouTube. Below is the latest episode. Here's a quick overview of all games I've covered so far.

MA Brutality is a single- and multi-player turn based strategy fighting game mixed with a deck-building card game, where each card focuses on a different part of the body (bones, joints, an organ).

The game has been made by the Beat Hazard developers Cold Beam Games, and both gameplay, which is divided into an attack turn and a defense turn, and art style is very unique.

Apart from a mild annoyance of having to wait in-between campaign levels, I also sadly found the monetization a bit pay2win, as you can pay to re-do your attack or defense if you didn't do as well as you wished. 

My thoughts on Martial Arts Brutality:


Google Play: https://play.google.com/store/apps/details?id=com.coldbeamgames.dojo&hl=en
iOS: https://itunes.apple.com/us/app/martial-arts-brutality/id975487304?mt=8

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I'm a man on a Mobile Gaming Quest (MGQ) to play a new mobile game every day, and document my first impressions here and on YouTube. Below is the latest episode.

A yet unreleased and bare-bone 2D side-scrolling platformer shooter that I'm excited to see the full version of in 2018.

Controls works really well (with a neat transition between auto-aiming and manual aiming), the art style is interesting, and the game utilizes the 18.5:9 screens of S8, Note 8, Pixel phones etc.

It's only monetized through instantly skippable ads so far, but with an inventory, more characters etc. coming in the full release, I expect they'll add some IAP.

My thoughts on Metal Wings: Elite Force:


Google Play: https://play.google.com/store/apps/details?id=com.os.metalwings.elite.force&hl=en
iOS: Soon

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I'm a man on a Mobile Gaming Quest (MGQ) to play a new mobile game every day, and document my first impressions here and on YouTube. Below is the latest episode.

Run, swipe, die. Rinse and repeat. Seriously, Glitch Dash looks gorgeous but might just be the most difficult arcade game I've played on mobile (well, apart from Flappy Bird). Avoiding the swinging hammers and laser beams is pure torture, but extremely satisfying when you finally complete each level. 

The game's currently in beta, but I decided to include it as I was having a lot of fun with it, and I figured some of you might want to signup for the beta.

In terms of monetization, you start out with ten lives, which you'll quickly burn through, and get 10 new lives after 120 seconds, or immediately by watching an ad. Luckily, we can also remove the life system entirely through a $2 IAP. 

My thoughts on Glitch Dash:


Google Play: https://www.signupanywhere.com/signup/nvip99qq
iOS: https://www.signupanywhere.com/signup/nvip99qq

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I'm a man on a Mobile Gaming Quest (MGQ) to play a new mobile game every day, and document my first impressions here and on YouTube. Below is the latest episode.

Move units and conquer strategic points on a board, and instantly switch into a FPS mode when the actual battles have to be fought. Yes, Noblemen 1896 is essentially Battlefield 1 with more strategic elements. 

Although there are several one-time use items acquired through premium currency, the game is very generous with handing out premium currency throughout the campaign, and the monetization never hindered my enjoyment of the game.

If you like both strategy games and shooters, this one is a must try!

My thoughts on Noblemen 1896:


Google Play: https://play.google.com/store/apps/details?id=com.foursakenmedia.noblemen
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