Corona Labs Blog

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Announcements, stories and industry interest posts for users of Corona, the 2D game engine from Corona Labs.

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CoronaRob
December 11, 2017
Corona Marketplace – Featured products – Dec 11, 2017

If you haven’t peeked into the Corona Marketplace recently, it now offers dozens of plugins and assets, from art packs to audio tracks to useful utility plugins. Periodically, we will highlight a few exciting products which can help you develop your dream app using Corona.

Texture Packer Helpers
1,012 views
CoronaRob
December 06, 2017
Corona Stories Contest winners selected

You provided us with some great stories. We learned about many successful stories and we wish we could select them all… Thank you for all your contributions! Made with Mustard gets the prize for the best overall story. They discuss a concept called “Friction” where the tools slow you down and make…

1,105 views
CoronaRob
December 01, 2017
From the Forum – Issue #170

Welcome to this week’s From the Forum. In this post, we highlight a few Corona Community Forums posts that cover important topics.

All I want for Christmas…

Or Winter holiday of your choosing… In this thread, several users come up with various wish lists they have for the holidays. Maybe you can h…

1,714 views
CoronaRob
November 30, 2017
Corona nominated for Pocket Gamer award

Corona Lab’s 2D game engine, Corona is a finalist for the Pocket Gamer Mobile Game Awards 2018 in the Best Development Tool category. We have had a great year and are honored to have been recognized by the industry for the hard work we continue to put into Corona.

The Mobile Games Awards will be p…

925 views
CoronaRob
November 29, 2017
Ludum Dare 40 starts this weekend

Ludum Dare 40 starts this weekend, December 1st, 2017. For those not familiar, Ludum Dare is one of the most popular game jams in the universe! The theme voting is currently going on now.

Corona developers have an advantage over other platforms with Corona’s instant-update, no compile-time simula…

963 views
CoronaRob
November 24, 2017
Corona Marketplace – Featured products – Nov 24, 2017

If you haven’t peeked into the Corona Marketplace recently, it now offers dozens of plugins and assets, from art packs to audio tracks to useful utility plugins. Periodically, we will highlight a few exciting products which can help you develop your dream app using Corona.

Pro Sound Collection

Ga…

1,208 views
CoronaRob
November 22, 2017
Working smarter when building games

In this post, we explore a three-part blog series from Sara Casen, the co-founder at Midnight Hub, a five-person development team in Sweden. While many Corona developers are solo or small two-person shops, many others are working with even larger teams, but regardless of being solo or part of a te…

1,554 views
CoronaRob
November 21, 2017
Featured Game: COLOR FENCE

The crack team at McPeppergames UG (haftungsbeschraenkt) & Co. KG has scored big with their game COLOR FENCE. It got featured by Apple on the front page of the App Store in the “New Games We Love!” category. McPeppergames was founded in 2013 by educator Daniela Mach and mobile game veteran Chr…

1,394 views
CoronaRob
November 17, 2017
From the Forum – Issue #169

Welcome to this week’s From the Forum. In this post, we highlight a few Corona Community Forums posts that cover important topics.

Migrating Enterprise

Corona has been offering our native builds as part of the core for a while now. There has been considerable modernization of the App template that…

1,531 views
CoronaRob
November 16, 2017
#CoronaDefoldJam – We have a winner!

During the DevGAMM conference currently going on in Minsk, Corona Labs was pleased to meet up with the winner of the first #CoronaDefoldJam “Best Corona-made Game” winner, Viacheslav Bogomazov from Buryatia, Russia. Viacheslav created the game Sword of Power during the gamejam.

For his efforts du…

1,132 views
CoronaRob
November 10, 2017
Corona Marketplace – Recent featured products

If you haven’t peeked into the Corona Marketplace recently, it now offers dozens of plugins and assets, from art packs to audio tracks to useful utility plugins. Periodically, we will highlight a few exciting products which can help you develop your dream app using Corona.

Little Automobiles


Olan…

1,373 views
CoronaRob
November 09, 2017
New third-party “Getting Started with Corona” tutorial

Corona developers Ryan Gainor and Zach Philip with PerceptTech have created a free course on developing Corona-based apps. The course is delivered via email with daily lessons sent to your inbox.

You will learn Corona basics, from installation to displaying objects on the screen to implementing ph…

1,382 views
CoronaRob
November 03, 2017
From the Forum – Issue #168

Welcome to this week’s From the Forum. In this post, we highlight a few Corona Community Forums posts that cover important topics.

Modules, modules, modules

Developers love to build their own libraries. The bigger they get, the more important organization of the code becomes. In this thread, learn…

1,434 views
CoronaRob
November 01, 2017
Let us know why you love Corona!

Do you love Corona? Here’s a great chance to tell us and win a prize!

 

On your own personal blog, write a post in your own words telling the world why Corona is your 2D engine of choice.

  • Make sure your blog post links to https://coronalabs.com
  • Visit our Facebook page at https://www.facebook.com…
  • 982 views
    CoronaRob
    October 30, 2017
    Corona community officially on VK.COM

    Corona Labs is extending its community reach by opening an official support channel on VK.COM. VK.com is the #1 Russian language based social media network. In addition to Corona Lab’s other social media channels, like Facebook and Twitter, the VK.COM channel will will provide news, special offers…

    1,110 views
    CoronaRob
    October 27, 2017
    Corona Marketplace – Recent featured products

    If you haven’t peeked into the Corona Marketplace recently, it now offers dozens of plugins and assets, from art packs to audio tracks to useful utility plugins. Periodically, we will highlight a few exciting products which can help you develop your dream app using Corona.

    Action Game Soundtrack
    1,258 views
    CoronaRob
    October 25, 2017
    Featured game: Word Cook

    Word games are a popular genre which is a strong suit for games #MadeWithCorona. A great example is Word Cook from Dean Hodge, or you may know him better as IcySpark. Based on a cooking theme, you take a series of letters and see how many words you can make with them.

    Word Cook contains over 1,00…

    1,205 views
    CoronaRob
    October 20, 2017
    From the Forum – Issue #167

    Welcome to this week’s From the Forum. In this post, we highlight a few Corona Community Forums posts that cover important topics.

    Building rooms

    Corona developer extraordinaire Alex@Panc posted this fantastic informational post on how to generate rooms procedurally using the Binary Space Partitio…

    1,336 views
    CoronaRob
    October 19, 2017
    Using plugins with native Android builds

    When making Simulator builds, Corona magically binds plugins to your app for you. However on Native builds, this process is not automatic. Much like we did for Xcode builds, we have come up with a way to help you get your Android based plugins into your Android Studio project.

    Unlike Xcode, where …

    1,065 views
    CoronaRob
    October 17, 2017
    Introducing the Calendar plugin *beta*

    One of our roadmap items was to give you access to a plugin that will let you manage calendars on iOS and Android devices. We are pleased to announce the availability of this plugin for beta testing.

    We would love for you to give this new plugin a spin and let us know how it works for you. To get …

    1,142 views
    CoronaRob
    October 13, 2017
    Corona Marketplace – Recent featured products

    If you haven’t peeked into the Corona Marketplace recently, it now offers dozens of plugins and assets, from art packs to audio tracks to useful utility plugins. Periodically, we will highlight a few exciting products which can help you develop your dream app using Corona.

    Character Sprites

    Dion A…

    1,274 views
    CoronaRob
    October 09, 2017
    From the Forum – Issue #166

    Welcome to this week’s From the Forum. In this post, we highlight a few Corona Community Forums posts that cover important topics.

    Dynamic level modules

    In this forum post, the original poster was interested in how to best manage level data for a large number of levels. Using local .lua files was …

    1,413 views
    CoronaRob
    September 26, 2017
    Splash Screen Control issues update

    It seems that when it rains, it pours. As has been reported in the forums, the Splash Screen Control plugin has stopped working for some Corona developers. Fortunately, as of this post, we believe we’ve solved it.

    The problem originated around two different issues. For Corona Native users, a chang…

    972 views
    CoronaRob
    September 22, 2017
    From the Forum – Issue #165

    Welcome to this week’s From the Forum. In this post, we highlight a few Corona Community Forums posts that cover important topics.

    Checkmarks

    In this thread, our original poster was looking for various ways to animate a checkmark. Our enterprising developers chimed in with several ways to create c…

    1,520 views
    CoronaRob
    September 21, 2017
    iOS 11 update: icons and safe area APIs

    Now that iOS 11 has been officially released, there are several things you must do to prepare iOS apps for submission to Apple. Also, the upcoming iPhone X creates some unique challenges when creating a user interface, so we’ve added some useful new APIs to help you adjust your UI.

    Icons

    Starting …

    1,682 views
    CoronaRob
    September 19, 2017
    Game Development: Going Solo

    Many Corona developers head into their first project all alone. While working with a team can help in several ways, it’s simply not an option for many aspiring developers. In this digest, we highlight a few articles on the concept of “going it alone” as a solo game developer. Hopefully, these tips…

    1,521 views
    CoronaRob
    September 15, 2017
    Corona Marketplace – Recent featured products

    If you haven’t peeked into the Corona Marketplace recently, it now offers dozens of plugins and assets, from art packs to audio tracks to useful utility plugins. Periodically, we will highlight a few exciting products which can help you develop your dream app using Corona.

    Coronium Core

    Coronium r…

    1,278 views
    CoronaRob
    September 13, 2017
    Featured Game – Code Adventures

    Code Adventures: Coding Puzzles For Kids by Daniel Ivanov is a great educational game where children can solve brain-challenging puzzles to learn basic programming techniques. The goal is to help Aurora, a cute little fuzzball that is lost, find a way to get home.

    The game consists of 30 levels, …

    1,575 views
    CoronaRob
    September 11, 2017
    Welcome to public release 2017.3135

    Since our last public release (2017.3068) in April, our engineers have been very busy updating Corona, continuing to provide a world-class 2D development framework. This engineering cycle has focused a lot on stability and adapting to new business models, but we’ve managed to add in some pretty co…

    1,163 views
    CoronaRob
    September 08, 2017
    From the Forum – Issue #164

    Welcome to this week’s From the Forum. In this post, we highlight a few Corona Community Forums posts that cover important topics.

    Engage impulse engines

    Corona allows you many different ways to move things, but if you’re using physics you can give objects a push or an “impulse.” In this post, the…

    1,409 views
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