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Indie game presentation and story

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Me again, I got some problem with SDL2_mixer on macOs, actually I am thinking about cancelling MacOs version as I found no solution to  play sounds in this platform.

Looks like we will stick with Windows and Linux.

Good news, the development is about to be close now. and i provide 3 videos for Tutorial, Mask power presentation, and an easy level to show the gameplay.

Tutorial :



Mask Presentation:




Before each level, the level takes something like 1 to 5 seconds to load depending on the computer, so I added loading screen that presents all the different characters in the game. here you have one.

hope you will like it.



Soul of Mask


My name is Alain Perrin,I come here to present my project (actually almost finished) of game.

Soul Of Mask already announced on steam. It is, unfortunately, a one-man job. 3 years of pleasure and nightmares.  But it is still a joy to work on it. I was supposed to start talking about this game at least one year ago it is probably a big mistake a made. Anyways better late than never.

It is a game about a mask supposed to collect one object and avoid enemies on the map with Pacman view. The main character has to take a mask to be able to collect those object. Those masks have some powers like burning enemies, feezing... by using a power of a mask it is lost.  The game is supposed to be released on steam at the end of this month (nov 25th 2017).

The game is writen C/SDL, graphics assets are made with gimp and audio lmms/audacity.

current status of a game is debug/testing.

More info are coming soon.

for the moment you can have a look at indiedb and steam


Video of the game  gameplay:




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