I Brew Games

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South Dakota, USA

A new software developer, delving into hobbyist indie and homebrew game development.

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1 entries
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nbrosz
December 10, 2017
Components and Messages in Unity

Up to now, I have had a tendency toward monolithic classes when developing in Unity. My experience has always been with the typical object-oriented approach (with the exception of when I was developing using batari Basic), but I’ve been trying to train myself toward small, reusable components with…

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