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About this blog

3D Open world, action, real-time mmorpg that has tileset-created 3D world.

Open world PK, and pvp, open world farming, dungeons, boss fights along with instance guild wars and instance mini games ( CTF , Boss fest , etc. ) 

Players will be able to create their own guildmaps and gardens with a map editor.

(indie game development by Mert Oguz, now alpha version is on Google PlayStore)


Entries in this blog

Currently on alpha test, silverpath online has active event currently that spawns bosses on event room.

You can join free and feedback bugs, glitches or whatever problem you have encountered.

Currently friends and community system is on progress you feedbacks are important to me, also alpha users will get prizes on beta regarding their alpha-end rankings.




Mobs are currently open for testing, mechanics are based on "aggro" stat which is stored on database everytime you hit to any monster or whenever monsters decide to call aggro for you from client, if there is a need of any monster action call.

Since i haven't been able to test all of this by myself, i need players to feedback to me.

to join alpha test use link here : https://play.google.com/apps/testing/com.ogzzmert.online.game

or search "Silverpath Online" on google playstore.



In this MMORPG, real timed pk literally has no limitations.

Player can toggle "Criminal Mode" and can hit many players once, or vice-versa.

Currently, "Peaceful Mode" keeps player safe from other "Peaceful" players, but they can get attackted by "Criminal" players or they can attack them.

"Duel Mode" only enables peaceful players to duel each other, "Criminal" players can not offer duel.

MOBs are not in the game yet so,

Alpha free-to-PK test will be relased very soon on google playstore.


a screenshot of gameplay from an android device : 


Class Overview

Currently there are three classes on progress.

There are also two races on progress, "human" and "gurian". But race has no effect on class stats, they have their own passive effects.




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