It was the best of plans, it was the worst of plans. It used the latest tech, it used the old reliable tech. Yet such can be said of pretty much any plan.
The grant project was to make an AR Map of my school’s main campus. I had never worked with AR, so I didn't have much insight as…
RIP summer break, long live the Fall semester.
And RIP me... Or long live me, depends how well this semester goes.
This is undoubtedly the hardest semester of my life. I'm taking 19 hours of classes (15 is normal), involving no less than three semester-long projects. Plus running a VR bo…
Last summer, I worked indoors at a small amusement park. It got boring, but it wasn’t bad. It started out around 20 hours per week.
It ramped up to 30 hours, and could have been 40+ hours. In theory, the extra money sounds great when I’ve got nothing else going on.
At work, I had plenty …
I found out about Double Fine through your a podcast in 2012. Fast forward six years, I’m a student game developer giving it all I have for a job there.
So, I checked their “Action Jobs” page to see what I could find. Under "We are always recruiting everybody, all the time" t…
Last weekend was the first ever Game Jam at Marshall University.
The Game Design Guild (club) has been planning to have one for months, but we're a new organization, still trying to get our feet on the ground.
Lucky for us, and awesome doctor at our University had recently started a Digit…
Ramblings:
Recently, I found out that my school is getting a minor in "Digital Humanities"
Digital Humanities - (n) a buzzword that shows you have a solid background in both liberal arts and technical literacy.
Normally, I don't care much about buzzwords, but for one, I've already taken a …
This coming week, my game design club will (finally) start working on Digital Games.
Last week we made paper concepts. Most of us have ZERO Game engine experience, this is going to be thrilling!!!
I've decided to bring everyone into a 2D engine called Defold, which outputs Cross-platform (Mos…
That's right, I modded the Unity Splash screen. The default one wasn't doing it for me.
I'll make a video on how to do this with your own image if there's any interest.
In other news, project Unleavened progressed a little. There is a movable pawn that shifts gears, like a car. The bulk…
I haven't been super-busy working on homework or games recently,
So what happened?
In between classes and work, I've recently completed my portfolio Web Site!
I don't have much love for web design, but coding your own site is totally worth it IMHO.
Good …
Importing Scripts, Elegant movement
If this is going to work, it has to get done crazy fast. That's impossible... Unless half the code is done.
To that end, I'm re-using as much old code as humanly possible. Much of it is from another project that might never see the light of day, so I'm gla…