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About this blog

My attempt at creating an innovative RPG System, where you dont just select an attack and enemy health decreases.

So I was playing Undertale and realized, how great was the fighting system. It is like an RPG but you actually have to dodge the attacks. I was thinking about this great design and I decided to try also something new and innovative.

Im playing with this system about 3 weeks and it is not finished, lots of stuff to be add like inventory, mana and more, but I have great feeling about this. Im excited everyday about stuff I want to add and things to improve.

So I decided to start this blog to share my progress with you guys and maybe get some tips and ideas to help my project.

Screenshot_56.thumb.png.539909acfa6da673c5f49bce5ab6f984.pngScreenshot_55.thumb.png.7b7460ae99f9726cb4da0d0bccb6fe37.pngScreenshot_52.thumb.png.87018d6bbf1b2d8ad023d3e891b9ad03.png

""You also have the current project --fightSystem for rpg.zip-- for you to try""

Entries in this blog

I made a demo *NEED FEEDBACK*

I made a really short demo of my basic mechanics. If anyone want to try this and give me feedback, it would be really helpful to me. It is alpha version 0.3.0, Ive worked on these mechanics for 4 months with shorter and longer pauses. I will work on this more and I want this to me my first completed game that is not Ludum dare Click this to download: fightSystem for rpg-Default-1.0.0.12.zip Down here is a video of my alpha if you want to chcek it out and see, what is this about.       alpha 0.3.0.zip

DasunSet

DasunSet

NEW sick Player !!

I finally used Aseprite and it turned out great. Ive had no vision of the player, but here he is. I really like it, but it is probably because it is my first ever propper player sprite : D

DasunSet

DasunSet

New graphics

New graphical change !!! Let me know if it looks good, or needs any changes, or what changes it needs.  Now Im going to write story for my game. Im trying to think of something, but story was never my strong side. If you have any advice for how to write good villain and story, let me know

DasunSet

DasunSet

World to explore

Well long time passed... I bought Aseprite to create some nice sprites and created player movement and dialogue for the world. Again, Im inspired to continue and create. Only problem is the story. I dont have any story in my head at the moment, my tools that I created are made for storytelling, so I need to think of something. Here are some screenshots. Tell me what you think about the textboxes.

DasunSet

DasunSet

Repost Due to bug

Last version of my demo was glitched, but thanks to one user named Bradley Latreille, I managed to find it and repaired it.  Here it is: fightSystem for rpg-Default-1.0.0.8.zip

DasunSet

DasunSet

DONE. My fighting system. What do you think ??

After 3 months, my fighting system is done how i imagined it.  All components are in. Not much content, only one enemy and almost no items, but everything works and the fighting is pretty sweet. What I have to offer: You are agains an enemy, the fight can end up multiple ways, you decide how you want to approach an enemy. You can: 1) convince him to not fight you                 2) kill him                 3) spare him                 4) rob him                 5) run from him                 6) give up and get spared or killed fightSystem for rpg-Default-1.0.0.8.zip   I hope you will try my demo and leave some thoughts. It will help me a lot. Let me know what is good, or what should I change.                                                       

DasunSet

DasunSet

SO CLOSE... im so excited !!

Im really excited to show you this big jump in my game. INVENTORY is there !! Ive been sent by school on practice, so my time was limited but I still managed to make it. It it working, how I intended and it has some cool effects, that I wont show you yet. Now I will have more time to make better fight system and make it more polished, that its able to make interresting characters. I want to make more enemies to fight, so you wont get bored with by beta.  And again... my artworks are bad for now, so look from safe distance.

DasunSet

DasunSet

Demo is out !!! leave some criticism.

Ive finally put together this demo.  Only one enemy, but I hope you will like it and leave some response. My main goal is inventory system. Grid functions arent my favourite thing, but I will still use them, but first I wanted to show you at least some of my work. Errors will probably appear, Im sorry for that, but the base is good in my opinion.  Im NOT an artist, my sprites are bad and I know it, so ignore them now. Here is my work so far --fightSystem for rpg3.zip--

DasunSet

DasunSet

Mana is there. And something else...

Just now, Ive finished mana for spells and it came out looking pretty good.    ALSO, Ive finally stepped out and changed the resolution to 16:9 instead of previously set 1024:768... Looks good, still happy with my progression, but my long pauses are something I want to get rid off.   Soon, I will post playable version of my fighting system, just need to fleshout that dialogue system Ive talked about in previous entry.

DasunSet

DasunSet

DIALOG update

Just finished textbox system. When you attack, some enemies will get angry and their attacks will be stronger, but when you defend and dont attack, some enemies will realize, that you dont want to fight so they will stop attacking you.  Down below you can see ,what happens when you attack or when you defend yourself. If you have any ideas, leave me some feedback, so I have motivation to work harder and better.                                                                                                                                                                                                                                                                                                                                                               <------                                                                              --------->                                                      

DasunSet

DasunSet

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