In this my very first devlog I want to tell about game, which I'm currently developing.
"Blunders" is a third person action shooter where you need to destroy enemies' ship. Of course it will not be very easy, because the only things witch can damage this ship is a big cannons (there will be 2 or 3 on a level). And aslo ship will try to defend itself. It will send robots to destroy you and your cannons. Also some supplies will sent to you. After defeating a ship it's admiral will come to deal with you. Level will be finished after destroying an admiral.
Currently I'm planning to create 3 different levels in 3 different environments and 3 admirals. For now I don't have much to show only some enemies and main character. Also I've got a little asset library to create first environment (desert) and few animations for enemies.
This some main character's renders (I really like to do them). His rig is not very good and probably I will fix it soon. But I've pasted the hardest part - his creation, and I'm very happy. This is link to artstation page.
Also I have got some enemies:
Well, maybe their poses are a little weird.
And there is last thing. I've planned a story and you will not be just killing enemies, but exploring character and world around you. Also at the end I want to say that I wouldn't be very productive in the next two months because I need to prepare to my exams.