AlienplayGames

15 comments
24 entries
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AlienplayGames
November 30, 2019
Spin! Plus - Constantly rotating platforms

Hi everyone!

I added one more type of platform to Spin! Plus.This one rotates constantly. It makes you consider timing more while you play.

3,401 views
AlienplayGames
November 23, 2019
Platforms that go in only one direction

Hey everyone!

There is now new type of platform in Spin! Plus.

This platform can only rotate in one direction. It's meant to force you to think a bit outside the box and find some not so obvious solutions.

Here's the showcase of it:

3,046 views
AlienplayGames
November 10, 2019
Spin! Plus - More levels, more features

Hey everyone!

I'm currently working on Spin! Plus. It will have more and improved features and also 25 more levels.

For now, I've made a new color pallet. What do you think?

3,457 views
AlienplayGames
September 27, 2019
New levels and game mechanics! :)

Hi everyone!

Since my previous devlog I made 15 more levels and added some new game mechanics as well.
In total the game now has 25 levels. I'm currently working to add endless mode as well, I think it fits in nicely with the physics-based nature of the game.

Here's whats new in terms o…

3,079 views
AlienplayGames
September 20, 2019
Few drastic changes

Hello everyone!

Since my last devlog there were quite a few drastic changes I made to the game. I actually changed the whole concept of the game.

WHAT'S DIFFERENT?
Well, in terms of gameplay, basically everything. You still need to get the ball to the end goal but now, instead of contro…

3,451 views
AlienplayGames
September 14, 2019
Some new mechanics

Since last devlog I experimented with different styles of movement, at the end I figured that it would be a good idea to add jump limit for each level.
This should add a puzzle element to this game.
I still have to figure out some things but this is what I have for now.

I added boxes t…

2,894 views
AlienplayGames
September 11, 2019
Fresh Start - Physics based game with challenging controls

Hi everyone!

Finally, after 3 months long pause, I decided to start my new game project.

The idea for this new game is that you control a ball and you have to reach the goal (very unique, I know). The twist is that you can only move with your 
mouse (when you left-click the ball jumps i…

2,991 views
AlienplayGames
June 16, 2019
Reap is released!

Reap is now released and you can try it out! 

Play it at:
https://www.kongregate.com/games/Alienplay/reap
https://www.newgrounds.com/portal/view/733147
https://alienplay.itch.io/reap
https://gamejolt.com/games/Reap/412216

Let me know if you have any suggestions or feedback. I would really app…

3,192 views
AlienplayGames
June 15, 2019
Reap | Release Announcement

Hey everyone!

I haven't posted anything in a while (sorry about that) so I just want to let you know that "Reap" is going to be released tomorrow (6/16/2019).

Reap is a 2D puzzle platformer in which you throw spells to slow things down. It will feature 24 levels that award thoughtful pla…

3,073 views
AlienplayGames
May 22, 2019
Reap | Devlog #4

Hey everyone!

Ludum Dare 44 is over and my game ("Reap", originally "Ripped The Life") has won 135th place in the competition. I'm very happy with that result! :D

Progress:
As I've planed, I've taken some time to polish up the game a little bit.

I made a simple fix to spell shooting …

3,688 views
AlienplayGames
May 18, 2019
Reap | Devlog #3

Hi everyone!

I'm close to completing Reap. So, to make sure that everything works fine, I'll do some closed testing for it.
If you're interested in participating contact me here:
https://twitter.com/alienplay_games
https://gamejolt.com/@alienplay
or just comment on this devlog / send me PM. …

3,395 views
AlienplayGames
May 12, 2019
Reaping Pace | Devlog #1

Hey everyone!

First of all, I renamed my new game to Reaping Pace. Previous name sounded a bit too harsh in my opinion, and also, this new name illustrates the actual gameplay better.
In my previous devlog I said that I'd like to change the color pallet of this game. I managed to achieve th…

2,035 views
AlienplayGames
May 05, 2019
Ripped The Life - Continuing my LD 44 game

Ripped The Life is my entry for Ludum Dare 44 game jam. It's a puzzle platforming game with an interesting mechanic. 
You can throw spells to take life or give life to anything that moves. When something is 'out of life' it moves a lot slower and vice versa.
A lot of players thought that the i…

1,965 views
AlienplayGames
April 14, 2019
Link It Up! | Final words XD

Hi everyone! I wasn't posting in a while so I just wanted to let you know that that's it for now regarding Link It Up.

However, I really like this idea, and I've seen that some other people share my opinion, so I'd definitely like to come back to it in the future and explore it even further.…

2,181 views
AlienplayGames
April 06, 2019
Link It Up! | Updates to learning curve

Hey everyone!

I've just updated Link It Up! both on Itch and Gamejolt.

Previously, I didn't introduce some mechanics properly so I hope I've fixed that with this update. ?

You can try out the new version here:
GameJolt: https://gamejolt.com/games/Link-It-Up/399152
Itch: https://ali…

2,631 views
AlienplayGames
April 02, 2019
Link It Up! | It's Released!

Link It Up! is finally DONE! 

You can play it here:
GameJolt: https://gamejolt.com/games/Link-It-Up/399152
Itch: https://alienplay.itch.io/link-it-up

I made a short video showcasing different mechanics from Link It Up!
You can check it out here:
https://youtu.be/_VrcioG-g_A

I can't…

3,852 views
AlienplayGames
March 20, 2019
Fling | Postmortem

Hello everyone!

Fling has been released more than a month ago so I decided to share some of my stats from different platforms and my experience publishing there in the format of a postmortem.

First of all, here is some basic info about Fling:

  • I started working on it on 28th of Decem…
4,219 views
AlienplayGames
March 20, 2019
Link It Up! | Feedback needed!

Hey everyone!

I'm close to launching my web game Link It Up! and I'd really appreciate your feedback before I release it.

Link It Up! is a puzzle platforming game in which you need to link up the line in a way that allows you to reach the end of the level. It's a web game so there's no n…

3,074 views
AlienplayGames
March 16, 2019
Link It Up! | Devlog #5

Hello everyone! Welcome to my 5th devlog

Since my last devlog I've made a small, yet very effective improvement to my game's tileset.
I think it just looks waaaay better now.


I also found a simple solution to combat "aggressive players" who'd drop enemies onto spikes

Also, the…

3,188 views
AlienplayGames
March 13, 2019
Link It Up! | Devlog #4

Hello everyone! Welcome to my 4th devlog on Link It Up!

Since my last devlog I made some smaller improvements to my game. One of those improvements is that now, when you move the line, both dots leave a marker that helps you to understand where will the line be if you reset it.

Besides t…

3,207 views
AlienplayGames
March 09, 2019
Link It Up! | Devlog #3

Hi everyone!

Today I've made quite some progress on Link It Up so I decided to share it with you.

I had a lot inspiration for levels focused on platforming, though I made some puzzles as well.
I'm still testing out different mechanics but I'm also trying to use existing ones in new and …

2,414 views
AlienplayGames
March 02, 2019
Link It Up! | Devlog #2

Hey everyone!
This is devlog #2 for Link It Up! a game in which you have to reach the end by moving a line.

As I said in my first devlog I had a lot of interesting ideas for Link It Up! so I immediately started working to implement them.

I added bouncy line. Basically, instead of using …

2,746 views
AlienplayGames
February 26, 2019
Link It Up! | Devlog #1

Hey everyone!

I recently started developing my new web game. It's called Link It Up! and it's a puzzle platforming game. 
In this game you need to link up the line in a way that allows you to reach the end of the level.

I prototyped this mechanic and made a few levels:


I already…

3,054 views
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