Figured it might be interesting to post my serialization related code with some explainations.
Documentation/assertions/error checking are removed and replaced with comments if necessary for this snipplet.
First the attribute which helps to identify which field to serialize and what name to serialize…
Documentation/assertions/error checking are removed and replaced with comments if necessary for this snipplet.
First the attribute which helps to identify which field to serialize and what name to serialize…
Since the core application might be abstracted from the presentation layers, most core game objects would have to be serializable to and from a stream. This implies marking an object with SerializableAttribute at the least, so that the member data can be properly serialized. However, this default s…
Logging is another essential tool of every developer. Logging provides the developer with logs of the application flow and state, which are essential information used in solving bugs.
One can argue that a debugger is more powerful and useful than logging, and bugs should never make it to deployment.…
One can argue that a debugger is more powerful and useful than logging, and bugs should never make it to deployment.…
Probably a quick description of the development process.
I am using Visual Studio 2005 as my development environment and C# as my primary development language, on a Windows XP Pro with IIS 5.1, .Net Framework 2.0 and WinFX SDK Jan CTP installed.
I start off with a mind map of the game features, using…
I am using Visual Studio 2005 as my development environment and C# as my primary development language, on a Windows XP Pro with IIS 5.1, .Net Framework 2.0 and WinFX SDK Jan CTP installed.
I start off with a mind map of the game features, using…
After almost two years of having a gdnet+ journal, I've finally decided to start writing on it.
First off, to justify the WHY of this writing:
First off, to justify the WHY of this writing:
- I needed to start a project to fuel my desire to learn and experiment new technology.
- A game related project would be more fun, though I am going to try my …
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