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Loading .dae (Collada) format. C#, TypeScript

Description: Parsing XML .dae file using XPath query language that parse XML files Ambient + diffuse lighting Generating a new view matrix for camera rotation around an object Run it: Click to run in Browser (WebGL 1.0, TypeScript) Download the archive with EXE file: ColoredObjectFromCollada.zip (.NET 4, C#, OpenTK, OpenGL 3.1) Source code: WebGL 1.0, TypeScript (private repository) OpenGL 3.1, OpenTK, C# (private repository)

8Observer8

8Observer8

Tic-Tac-Toe Challenge. OpenGL 1.1, C#

I will make a simple prototype in OpenGL v1.1. Later I will replace v1.1 to v3.0. I will write interesting effects using GLSL. I will think how to add Unit Testing using NUnit and NSubstitute (mock-objects) My source code will be here (it draws a one triangle for a while): https://github.com/8Observer8/TicTacToe_OpenTkOpenGL11CSharp I create a public board on Trello: https://trello.com/c/dXgd3zxg/1-tictactoeopentkopengl11csharp I completed only two steps. Trello and GitHub are very useful tools for game development.

8Observer8

8Observer8

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