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About this blog

In this blog I write my own game engine using OpenGL 3.1/C# and WebGL/TypeScript. I do not use WebPack, Gulp, Grunt. I use Browserify, UglifyJS, RequireJS

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Font from Bitmap Font. WebGL, TypeScript

Click to Run I load a font from XML using TypeScript and XPath. I use: VSCode TypeScript WebGL 1.0 Bitmap Font Generator to convert TrueType font to pair: xml + png-texture XPath Browserify and UglifyJS to create a production build RequireJS for debugging Jasmine for writing unit tests



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