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About this blog

Devlog #1- Welcome to Tumultuous Productions! #Dev-Tober

Connect with us on Social Media:

 

About us

Tumultuous Productions is a game development team whose members come from around the world and possess both passion and diligence for their craft. Originally established in the winter of 2018, this game company now boasts an array of skilled graphic and pixel artists, animators, coders, writers, musicians and sound designers, all coming together to integrate their talents into the production of immersive and engaging games. Our inaugural game is Yami, detailed below, which is currently in development and available for consumers in Q1 2020.

 

Yami

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Our Game

Yami is a 2D puzzle-platformer/metroidvania style game, using pixel art to send the player into a different world. The story the player experiences is based on a bond between brothers, taking on an ancient, corrupted evil that threatens their way of life. The brothers discover their own strengths as they overcome obstacles, learning that the corruption from the world can oftentimes come from within. As the players control the brothers, they gain skills and power-ups to aid them in their journey, having to solve environmental puzzles and defeat challenging enemies to advance in their quest.

Weekly Updates: Week 1

Concept Art:

Here are some examples of the talented concepts and artwork from the artists in Tumultuous Studios. Not all artwork is finalized for in-game, but many ideas and designs will be incorporated into the Yami project.

 

  1. Concept Art for Brothers and Logo

 

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2. Concept for General Gameplay

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 Get to know Yuyo and Yuki:

When the player(s) begin their journey into the world of Yami, they will soon meet the two main characters of the game, Yuyo and Yuki. It is through these two brothers that the players will travel through the world of Raum, where the titular ‘Yami’ is a form of magic the brothers use to solve puzzles and defeat enemies and monsters. 

The younger brother, Yuyo, has a dark blue skin tone. Yuyo is shorter than his brother, as well as slightly overweight. He can oftentimes become clumsy and is always full of energy and excitement.

The older brother, Yuki, has pinkish-purple skin, with the wispy flames atop his head slicked back further than his younger brother. He is taller and thinner than Yuyo, and tries to act more respectful and dignified, knowing that he will be carrying on the Yami magic for the family. He does however, enjoy teasing his brother and playing harmless tricks on him, although he chides Yuyo in public to remain respectful to others.

 

Creatures within Kinfallen Forest:

The first area the brothers will journey into, Kinfallen Forest, is an ancient grove and burial ground of the fallen warriors from the days of the Empire. It is here that Yuyo and Yuki are faced with their first real challenges, with their lives on the line should they fail. Within this forest the dead do not rise, but living creatures above the fallen have laid claim to the forest. And they do not allow interlopers to wander into their domain without punishment. Below are two of the main enemies the players will encounter as they make their way through Kinfallen Forest:

Shrubble: A small plant-like creature inhabiting the forest floor.

Tresswing: This aerial creature which flies amongst the canopy of the forest. 

*Concept art for first two enemies will be in next week’s Dev-Log with more to follow each week.

 

Meet the Yami Team:

Tumultuous Productions: Organized Chaos

Leads:

Yami Project Organizer and Co-Lead: Jin

Yami Project Co-Lead: Marcel Boelen

 

Artists:

Art Team Lead: David Moran

Art Co-Lead: Ghosty

Graphic Artist: Spurgey

Graphic Artist: Nightstraps

Graphic Artist: Brawler

Concept Artist : NadTheFox

Animator: Arabesco 

 

Programmers:

Lead Programmer: Marcel Boelen

Programmer: Jin

Programmer: Ryax

Programmer: DuelistRaj

Programmer: Caiden E.

Programmer: Chikuma

Programmer: Ashlee Muscroft

Programmer:
Jordan

 

Audio Composer:
SassyKeys

 

Writer: 
Jesse Koah

 

Video Editor
MH15

Social Media
Will Berghammer

Level Design:
Seik Lucid

Web Developer:
Xevoxe

Level Tester / Graphic Artist
Christian Blake Harrell

 

Look for our post Next week and remember to:

Connect with us on Social Media:

 

Entries in this blog

Pixel Devlog #3- Monsters and Mythos!

Devlog #3- Monsters and Mythos! October 15th, 2019 Connect with us on Social Media: Facebook: www.facebook.com/TumultuousProductions Twitter: https://twitter.com/TumultuousGame Join our Discord Server: Join the Yami Discord Want to Join the Project? Fill out our google forms Online Application  For more about the Studio : About Us Tumultuous Productions Check out our website for Yami! https://tumultuousproductions.site/index2.html For more about Yami: Our Game: Yami   Weekly Updates Week 3: More Creatures within Kinfallen Forest Here is a showcase of two more enemies you will encounter in the Kinfallen Forest, including a brief description and concept art created by our talented artists:  Scavenger: Thought by some to be corrupted descendants of those lost within Kinfallen Forest, the scavenger hunts for trinkets and valuables scattered along the undergrowth of the forest. It carries its belongings in an overstuffed satchel upon its back, clinging to the past memories these items possess. When spotted, they will back away and only attack when threatened, but will become emboldened when other members of its kind are nearby.
  Uprooter:  A subterranean creature of the forest, the uprooter dwells mainly within the vast root system of Kinfallen Forest, digging burrows and creating mounds of soil. Its nose resembles a forest flower, tricking passersby into a sense of security. When a traveler encroaches on its territory, it will jump out of the ground and attack with its powerful claws, sometimes throwing mounds of dirt and rock in defense.    Weekly Member Spotlight: This week, I metaphorically ‘sat down’ with Arabesco, one of our artists on the team and an incredibly talented pixel-art animator. I asked her about her process and working style to produce such amazing animations for Yami. Thanks again to Arabesco for answering our questions! Q: What is your artistic background?   A: “I began my journey into art very early on - I was around 2 when my cousin drew a cat on paper. Enchanted by the idea of creating something in paper, I decided to learn how to draw. Eventually I began to draw digitally as well and thus became fascinated with the idea of making artwork for a game. For now I am doing Visual Arts as a major in college and will possibly get a minor in graphic design.”
  Q: How did you get inspired to make art for a video game?   A: “When I was 14 or so, I found out that people could make their own games relatively easily and publish them in the internet. The catch was that you needed to make your art yourself. I did not know about sites that let you use their material for free. So I decided to do game art and thus live and learn, reading pixel art articles and whatnot as well as staring at spritesheets while figuring out how do The Experts do it.”   Q: How do you animate your art?   A: “When it comes to pixel art, I use an approach that to an extent is similar to rigging/puppeteering: putting the moving parts in their layers and moving them with edits to maintain consistency. This allows for a faster workflow. Outside of it I tend to do hand drawn animations in krita.”
  Q: Tell us briefly about yourself!   A: “I am an individual. Living in some south american country, close to the sea, I often either work on the many things I have or just stand there. Menacingly.”
  Q: What is your process for making art?   A: “I first have an idea. Then I try to think of the many ways to approach said idea. Then I materialize the concept. Once I feel it is satisfactory, I put it out.”   ~Look for our post Next week where we show concepts for the Yami planet of Raum, and concept art for one of our NPCs~   Check out our new Website: https://tumultuousproductions.site/index2.html   Remember to: Connect with us on Social Media: Facebook: www.facebook.com/TumultuousProductions Twitter: https://twitter.com/TumultuousGame Join our Discord Server: Join the Yami Discord Want to Join the Project? Fill out our google forms Online Application  For more about the Studio : About Us Tumultuous Productions Check out our website for Yami! https://tumultuousproductions.site/index2.html For more about Yami: Our Game: Yami

TumultuousProductions

TumultuousProductions

Devlog #2- Getting the Ball Rolling!

Devlog #2- Getting the Ball Rolling! Connect with us on Social Media: Facebook: www.facebook.com/TumultuousProductions Twitter: https://twitter.com/TumultuousGame Join our Discord Server: Join the Yami Discord Want to Join the Project? Fill out our google forms Online Application  For more about the Studio : About Us Tumultuous Productions For more about Yami: Our Game: Yami    
  Weekly Updates Week 2:Concepts of Creatures within Kinfallen Forest Here is a showcase of two enemies you will encounter in the Kinfallen Forest, including a brief description and concept art created by our talented artists:  Shrubble:  This small creature resembles the plant-life of Kinfallen Forest, and scurries along the forest floor, attacking any nearby threat by shooting seedpods or attempting a pitiful attack. When cornered, it will usually either burrow itself underground or flee.   Tresswing: (Before and after)   This aerial creature only has two wings and a beaked face, and flies amongst the canopy of the forest. When spotting an unsuspecting wanderer, it will swoop down to peck at any unlucky traveler’s head.  Weekly Member Spotlight: Beginning every week, there will be a small Q&A segment, wherein we ask a member of Tumultuous Productions some questions to learn more about our talented team!  For this week, we asked our Lead Composer for all Yami sounds and music, Sassykeys, a few questions to provide an insight into his creative process. Q: What originally inspired/brought you into pursuing and learning music? A: “As early as I can remember there was a piano in my  house. I used to enjoy sitting down and smashing some keys - even if the notes didn't make sense I still enjoyed it. So I think a natural interest at an early age really helped.” Q: What led you to want to create music for a video game? A: “I had been doing session jobs for a while, but felt something was missing. My main time spent on piano has always been composition. I don't actually know that many songs on piano, but I've always enjoyed coming up with original material. This stems from discovering new chords and combinations on the piano since an early age and developing that theoretical knowledge through trial and error. Anyway, it's helped me as a session musician, but with so much material I've recorded and haven't released, I figured doing some music for video games would be a really nice outlet. I also really like video games.” Q: What is your creative process? How do you get the ‘musical juices’ flowing? A: “Play piano. I've found this to be incredibly important in helping me come up with ideas, especially since I'm spending a lot more hours sitting at a computer than I'm used to. Whenever I have “writers block” it's normally because I haven't jammed for a few hours on the keys like I normally do.” Q:What is a random fact about you? A: “Yumface is my favourite emoji and it's more or less the only one I use.” Q: How does making music for a game differ from making it for a general audience? A: “It doesn't differ all too much asides from maybe you prioritise the music fitting in with the game over how somebody might perceive it if they were listening just for leisure. In saying that the video game is hopefully being made for a general audience too, so their enjoyment of the music is still very important to me.”
  ~Look for our post Next week where we provide more information on the Scavenger and Uprooter enemies and the release of our new website~   Remember to: Connect with us on Social Media: Facebook: www.facebook.com/TumultuousProductions Twitter: https://twitter.com/TumultuousGame Join our Discord Server: Join the Yami Discord Want to Join the Project? Fill out our google forms Online Application  For more about the Studio : About Us Tumultuous Productions For more about Yami: Our Game: Yami
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