Essembi Devlog

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Philadelphia, Pennsylvania
The essembi team is currently working on a yet-to-be-titled crafting sim. Follow along with us as we navigate the various issues and decisions that come up!
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2 followers
100 entries
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Deranged
December 31, 2005
Eragon and ahh.
WOW, just wow, I see my flaws that have been inflicted by playing a nuber of MMORPGs rather than reading fantacy. Well, I read Eragon and Eldest and my eyes have been opened to the true nature of things.

Why is the ingame world so damn huge?! What makes these *creatures of choice*, though strong, a…
325 views
Deranged
December 23, 2005
The real WWW, Work Work Work
Vertexnormal mentioned me in his journal so I'm doing the same. There you go.

Story stuff
I love KEYNOTE Anyone in need of good story software, get this program NOW.

Modeling
I'm almost done texturing this:


CMS
I did a lot of work on Our CMS this week.

EDIT: I'm too tired to make a real post.
354 views
Deranged
December 13, 2005
Design(cont/)
More issues on design:

Levels
Why?! WHY WHY WHY is it the only good way to show an experianced hero is levels! Shouldn't better armor/pets/weapons/** and higher skill points do that already! I need your opinion on this one, I see no reason to use levels, but if you can convince me!

Smart NPCs
How smart…
341 views
Deranged
December 10, 2005
Ideas on design
Keep in mind this is an RPG not an RTS.
I ponder some design questions to you:

Player vs Nature
This is a computerage old question I often find asking myself, how far should a player be able to effect the world?

If bandits ransack a town what happens to the quests/events that could occur in that area? …
394 views
Deranged
December 09, 2005
Bleh
I want vertexnormal's finished Terrain Editor badly, badly I say!

Nothin to see here.
339 views
Deranged
November 27, 2005
Oh yess!
I fixed a problem with the human(he was facing backwards with bad normals, I knew something was off..), and finally finished the paged landscape manager, here's a shot of it in real time:

347 views
Deranged
November 27, 2005
Done and done


Back to coding.
368 views
Deranged
November 26, 2005
Y hello thar!
It's a bit of a rough sketch on a good background, but as promised.
595 views
Deranged
November 26, 2005
A new human model
Some ideas on armor:
I basically have armor figured out, I will just take the peice of armor and bind it to the corrisponding bone.

Some ideas on custom looks:
Vertex morphing maybe? Will be available in next ogre release, I need to keep that idea open.

Some model tests:

A new texture that isn't made fr…
646 views
Deranged
November 25, 2005
First of many!
First entry!
My first jorunal entry of many, I will mostly be discussing happenings at CrxGames.Com including our about to launch the new CMS, but mostly this journal will cover the development of The RPG(Rather old page, will be updated with the launch of the new CMS), world map ideas, story ideas,…
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