I just recently signed up for this new affiliate program called Agloco. I don't normally get into a lot of the affiliate programs or ad programs but this one seems interesting. Basically how it works is you download a web toolbar, called a viewbar, that displays adds and a search bar. The bar can b…
My spring semester starts tomorrow and although I don't actually have any classes there are still plenty of things that I need to get done.
I got a little done on my framework today although most of my time was spent planning out a few things. I decided on a first project that I am using to finish p…
I got a little done on my framework today although most of my time was spent planning out a few things. I decided on a first project that I am using to finish p…
Today was a relatively slow lazy day. The weather wasn't the greatest here and I was out late for a friends birthday so I didn't get as far on my code today as I wanted to. Nonetheless I did get some things done and I will most likely be working on it for a while tonight still.
As it's been a while …
As it's been a while …
I believe I now have finished my Sprite Animation system. It's still basic but does all I need it to for now. I took the advice that was given to me from this thread that I started and combined my Sprite and AnimatedSprite classes into a single class, Sprite. My Entity now has a Sprite that handles…
I am working on a set of classes to handle Sprites and Entities but I am having trouble separating the different parts and I believe that I am now referring to the same thing by two different names. What my original idea was to have a class that contains only the image characteristics and another t…
I took a break from my applet engine, which is almost done, to play around with text adventures. I use to play a lot of them when I was younger and some of the first games I ever wrote were text adventures on my Atari 400 when I was about eight years old. If I had only kept programming through the …
My fiance has the flu so we sent our son to visit my mother for the night and possibly tomorrow as well, to reduce the chances of him getting sick. I just hope he has inherited my immune system and not his mother's. As I was planning on coding after work today, I ended up going to visit a friend an…
While listening to Steve Pavlina's podcast, "Kick Start Your Own Business", I heard him use the phrase "Ready, Fire, Aim" as a better approach to developing your business as opposed to "Ready, Aim, Fire". While listening to the podcast I realized how the same approach can be applied to people start…
Okay, after a week of being really sick and than my Calculus mid-term, I have finally been able to work on my engine. Not that I haven't been thinking about it, but it feels good to get some code written. I added image support (just BMP now, but I will be supporting others through SDL_Image), and a…
I thought for a little while today about my goals for the near future, about 2-3 months from now, and what I want to accomplish.
I first off want to work on a variety of games and as a stepping stone into bigger and better things, first on my list are recreations of a few of my favorite classics. I …
Sort of. I decided that I am going to name my engine Sigma. I got tired of referencing it as my Engine. I was busy today doing various house things so I didn't get to work on it as much as I wanted to, and what time I did work on it was taken by this weird input bug due to a typo that I had trouble…
I decided after reading GBGames's blog entry on the Thousander club, originally started by the Low Poly Cooperative, that I would also join up and see if I could accomplish a Thousand Hours of game development in a year. I'm pretty optimistic that I will be able to accomplish it. I currently work …
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