Delusions of Grandeur

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My current project is building a 2D framework in Java.
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12 entries
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caseyd
April 13, 2007
Agloco Affiliate Program
I just recently signed up for this new affiliate program called Agloco. I don't normally get into a lot of the affiliate programs or ad programs but this one seems interesting. Basically how it works is you download a web toolbar, called a viewbar, that displays adds and a search bar. The bar can b…
958 views
caseyd
January 15, 2007
Break is over
My spring semester starts tomorrow and although I don't actually have any classes there are still plenty of things that I need to get done.

I got a little done on my framework today although most of my time was spent planning out a few things. I decided on a first project that I am using to finish p…
802 views
caseyd
January 14, 2007
Goal recap and Thousander Club redux
Today was a relatively slow lazy day. The weather wasn't the greatest here and I was out late for a friends birthday so I didn't get as far on my code today as I wanted to. Nonetheless I did get some things done and I will most likely be working on it for a while tonight still.

As it's been a while …
994 views
caseyd
January 13, 2007
Animation finished
I believe I now have finished my Sprite Animation system. It's still basic but does all I need it to for now. I took the advice that was given to me from this thread that I started and combined my Sprite and AnimatedSprite classes into a single class, Sprite. My Entity now has a Sprite that handles…
758 views
caseyd
January 12, 2007
Sprites and Entities
I am working on a set of classes to handle Sprites and Entities but I am having trouble separating the different parts and I believe that I am now referring to the same thing by two different names. What my original idea was to have a class that contains only the image characteristics and another t…
1,056 views
caseyd
August 07, 2006
Java Text Adventuring
I took a break from my applet engine, which is almost done, to play around with text adventures. I use to play a lot of them when I was younger and some of the first games I ever wrote were text adventures on my Atari 400 when I was about eight years old. If I had only kept programming through the …
978 views
caseyd
June 26, 2006
Thousander Update etc.
My fiance has the flu so we sent our son to visit my mother for the night and possibly tomorrow as well, to reduce the chances of him getting sick. I just hope he has inherited my immune system and not his mother's. As I was planning on coding after work today, I ended up going to visit a friend an…
876 views
caseyd
June 25, 2006
Ready, Fire, Aim
While listening to Steve Pavlina's podcast, "Kick Start Your Own Business", I heard him use the phrase "Ready, Fire, Aim" as a better approach to developing your business as opposed to "Ready, Aim, Fire". While listening to the podcast I realized how the same approach can be applied to people start…
946 views
caseyd
April 07, 2006
Update!!
Okay, after a week of being really sick and than my Calculus mid-term, I have finally been able to work on my engine. Not that I haven't been thinking about it, but it feels good to get some code written. I added image support (just BMP now, but I will be supporting others through SDL_Image), and a…
785 views
caseyd
March 28, 2006
Short term goals

I thought for a little while today about my goals for the near future, about 2-3 months from now, and what I want to accomplish.
I first off want to work on a variety of games and as a stepping stone into bigger and better things, first on my list are recreations of a few of my favorite classics. I …

925 views
caseyd
March 28, 2006
Introducing Sigma
Sort of. I decided that I am going to name my engine Sigma. I got tired of referencing it as my Engine. I was busy today doing various house things so I didn't get to work on it as much as I wanted to, and what time I did work on it was taken by this weird input bug due to a typo that I had trouble…
690 views
caseyd
March 27, 2006
A Thousand Hours
I decided after reading GBGames's blog entry on the Thousander club, originally started by the Low Poly Cooperative, that I would also join up and see if I could accomplish a Thousand Hours of game development in a year. I'm pretty optimistic that I will be able to accomplish it. I currently work …
701 views
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