About this blog
It's hard to be a full time Indie!
Entries in this blog
The last few weeks were probably the most intensive weeks of my game developer's life. Marketing, promotion, reviews, emailing, promotion, forum discussions, updates, promotion, stats analyse, bug fixes, promotion...
The end of the development of a game is just the beginning of his life!
And I can't resist to tell you Penguins Arena is the featured game at the apple website : http://www.apple.com/downloads/macosx/games/!
I have 3 good news!
1 : I just come back from 2 weeks of vacations with my family and it was so good!
2 : the CS:Warriors and Commoners content pack is finished, and it will be launched at the first week of September (the product page is not yet updated). Notice it contains 3DS max and Milkshape source files now (hiha!)
3 : Penguins Arena is one of the 10 finalists of the Best Game on the Go category of the Intel Game Demo Contest!!! Final results at the beginning of September. Wish Frogames good luck!!
Finally, I setup a gamedev account. This first entry is going to be a quick presentation.
My name is Christophe CANON. I'm a French artist, a full time indie developer for 18 months, and the co-founder of Frogames, a small game development studio which counts 2 other members : Mathieu (programer) and Sabine (Marketing/promotion).
My job consists of :
- Contracts works. I worked on several projects. Some are a released and public, like Minions of Mirth, TLK demo, Shelled, Maze Runner ... and some are top secret projects, but I'm not going to give any informations about those projects because I don't want to die :)
- Art content packs creation. I made several art content packs for indie developers. The idea is to create valuable packs for reasonable prices. Usually, those packs are used as placeholders by developers, or to create demo (in order to attract additional team members). Take a look at www.frogames.net for more informations.
- And of course, game developement. Our first game is going to be release next fall. Penguins Arena is a nervous and refreshing FPS. There is no official informations about this game atm, but we just put the first gameplay video online.
I will post more infos about PA later, but if you liked the video, you're invited to vote for PA at the Intel Contest here.
ok. It's a general portrait. Next time, I will talk about softwares and game engines. From my artist point of view of course :)