OddGames development journal

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Umeå Sweden

Push-button fingers at work.

388 comments
4 followers
154 entries
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O-san
November 29, 2007
Hard times
I'm having a hard time implementing per pixel lighting into the editor. The specular highlight doesn't want to work as I expected it to. It can be very frustrating to track problems in glsl shaders... if anyone has got a nice debugger that works on WinXP 64 I would be very grateful :-)
566 views
O-san
November 18, 2007
Gui improvments and materials
Hello! I've been to London on a holiday/birthday gift trip. It was a very nice city and my first visit. My girlfriend gave me a ticket to an America concert at Roundhouse in Camden. Great concert!! not-so-good warm up band though.

Development vice I've been working on the GUI a bit. It is now possib…
594 views
O-san
October 31, 2007
New laptop
Hello!

The weekend has gone by again. It left little time for game developing. Anyway, I've bought a laptop this last Monday which I think is pretty neat; dual core processor clocked at 2 GHz each and an NVIDIA 8400M G graphics card (not a very fast card btw.) but I think it should suit my needs as …
567 views
O-san
October 26, 2007
First entry!
Hello and welcome to my journal. My aim with this journal is to keep it updated with the progress on my isometric engine called Nimrod. It's a project I've been working on since 20th of April 2007 on my spare time.

The development of Nimrod is not going as fast as it is going steady. I have no time …
718 views
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