Crawling with ideas

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Putting the -ing back in developing.
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50 entries
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ManTis
November 29, 2014
CARDBOARD ROBOTS OF DOOM!
Welcome back!

Last time I have created a software for communicating with my Arduino using HC-05 bluetooth module. Now that I have had that prepared, it was time to do some serious work. It was time to create the robotic arm itself!

Now, I have never done any robots before, so I didn't knew where to s…
1,764 views
ManTis
November 27, 2014
Ahh! What a fine day, for SCIENCE!
Hello there, journal, long time no see.

As always, I've been busy. Currently doing full time job, running four projects alongside, studying bioinformatics and raising a kid

After re-watching Dexter's Laboratory, I felt urge to go back to electronics for a bit. I may not have lab hidden behind booksh…
2,075 views
ManTis
July 31, 2014
Rapid Game Prototyping
Journal stuff:

And back to coding again. As always, quick summary of what has happened recently: I've changed job, moved out from my city, and now I have the luxury of remote work from a house in a village. I'm coding, leaning back in a deck chair and listening to the trees (Ok, that's not necessari…
2,328 views
ManTis
February 27, 2014
World in 7 days, Days 2, 3 and 4: Stars and planetary systems
I haven't updated in long time but this doesn't mean I haven't worked. In fact, I am splitting my work hours between this project and GAMIFICATOR(TM) ;) and I'm now on day 4 of making world.

Currently my galaxy can hold up to 5.4 * 10^13 stars (that's a lot). You can check out the most current versi…
2,132 views
ManTis
February 09, 2014
GAMIFICATOR
Quick break from World making. Normal service will resume shortly.

So, as I looked at my life and noticed that I'm not getting ridiculously rich fast enough, I decided that I need to do something with it. I am going to gym, I study new things a lot (lately bioinformatics, astronomy, and cryptography…
2,208 views
ManTis
January 28, 2014
World in 7 days, Day 1: Galaxies
The thing that drew me to programming was simple: ability to create. I always loved travels, adventures and discovering the undiscovered. I used to watch this old 60s cartoon called Jonny Quest, about boy having adventures, but when I looked out the window, I only saw blocks of flats in my city, an…
2,265 views
ManTis
January 26, 2014
Game in 7 Days, Day 7: DONE!...ish
And it's over! Finally sat down to finish my game. Or, at least, do as much as I can. But let's not get ahead of ourselves. What has been done then?

First, the game. I've compiled it in Win/OS X/Linux versions, because the web version doesn't work yet and I didn't have time left in the 7th day to tr…
4,204 views
ManTis
January 12, 2014
Game in 7 Days, Day 6: Cleaning up and unexpected developments
So, another day of coding has passed. I was quite sad at the fact that I don't have any awesome new screenshots, seeing how I spent it finalising gameplay. Nevertheless, writeup is required, to keep you guys posted.



I have started by adding support for all weapon-related things. Limited and unlimite…
2,373 views
ManTis
January 01, 2014
Game in 7 Days, Day 5: Game?play
HAPPY NEW YEAR!

Another day down! That again took bit longer than I thought it would, mostly because I had to split time between programming, spending time with my family, and my other hobby - photography. I don't recall if I mentioned it already, but I want to take pictures in the wild (ZOO doesn't…
2,185 views
ManTis
December 26, 2013
Game in 7 Days, Day 4: Tracking back
Hey there people!

As usual, had to wait some time for next day of development. Kid's got runny nose, he's coughing, and his teeth are growing. Talk about bad combo for holidays. And I'm down with some flu as well. At least this meant that I don't have to be socially active and finally I get some tim…
2,248 views
ManTis
December 15, 2013
Game in 7 Days, Day 3: Guns! Lots of guns!
So, day three was supposed to be... let's see... Weapons, Level Objects, and Tools. Seriously? Heh, I really am one optimistic dude.

Anyways. I've started the day by deciding what weapons do I want. I came up with the following list, that I feel encompasses spirit of Worms the most:

-Rockets (they ca…
2,622 views
ManTis
December 14, 2013
Game in 7 Days, Day 2: Boom boom boom boom!
Day two is done!

Since I had a long day at work yesterday, the coding had to be moved to today. At first, my goal was to make full collision, physics and movement for the character. That proved bit too much to be done in one day. As always when faced by huge wall, I got bummed out and played around …
2,333 views
ManTis
December 12, 2013
Game in 7 Days, Day 1: Still alive!
Holy shit, was it really half a year since I last posted here? Time flew fast.

My son was born (woo!), and I've had no time for absolutely anything at all, no sleep, no rest. Go figure. I have, as always, hanged out on #gamedev on afternet, but didn't code anything at home. These days, I'm finally s…
3,251 views
ManTis
May 12, 2013
Never give up. Never surrender.
So... yeah. This is going to be a hard thing to write.

It's been long couple months. I was supposed to do many great things, I was supposed to update this blog. I have to come clean: I didn't.

Now, I have standard excuses: I was tired, I didn't have time, I had to spend time with my girlfriend and pr…
1,466 views
ManTis
January 06, 2013
12 Games in 12 Months, Game 1: Week 1
Week one is done. It wasn't that long, only 3 days really, as on the New Year I wasn't working, due to it being a day off. I had unfortunately bit more things to do than I anticipated - to be precise I had to do coding for my day job over evenings and even on the weekend, but I found some time to w…
2,016 views
ManTis
January 01, 2013
12 Games in 12 Months, Game 1: Intro
Happy New Year, people!

Today is the very first day of development for my 12 Games In 12 Months project. I have really looked forward to this, but I'm also bit afraid. This year will be really tough, with me working essentially 1.5 shift for the whole period. I need to keep the goal in mind though: …
1,995 views
ManTis
December 27, 2012
New Year's Project, 12 Games in 12 Months
1) INTRO


Hello there. The year is ending, and it's time for a new challenge. I'll be making 12 Games in 12 Months, over the next year. \o/

Since I've turned 30 years old couple days ago, and have a kid on the way, it's high time for me to stop loafing around and go for the goal I always aimed at - cr…
1,927 views
ManTis
December 20, 2012
7 games in 7 (plus a bit) days finished!
Finally!

I have finished it. And on my birthday, too . What a wonderful gift to myself

After not having that much free time on the weekend and during the week, I finally managed to closed the deal (more or less) on the strategy game. This concludes our challenge. Sure, the last game took longer than…
2,730 views
ManTis
December 15, 2012
Ludum Dare #25, Post 1: Let
This was gonna be hard. I woke up at 3 am, and noticed that the theme chosen was one of the few I've downvoted. But I wasn't going to let go that easy. Welcome to Reviving Necromancer Roaring Rampage of Revenge (title pending)

So, I started dissecting the 'you are a villain' theme. Just what IS a vi…
2,184 views
ManTis
December 10, 2012
7 games in 7 days, day 6 finished
I had terrible problems with logging in to GameDev, so I had to post my Day 6 update on my Ludum Dare blog. But since the wonderful staff of the GDNET fixed the problem ( <3 ), I can post it here

HERE'S THE GAME :>

So, day 6. Only ONE DAY LEFT! I'm nearly there, even though I have again been a…
2,900 views
ManTis
December 08, 2012
7 games in 7 days, day 5 finished
Woah. After sleeping only for 3 hours yesterday, having been to dentist and visiting my landlady, I was facing a pretty big wall, and nearly dropped the challenge. However, I did pull through. After I've decided to use Commodore 64 style graphics for my project, I could feel the excitement, and was…
2,657 views
ManTis
December 07, 2012
7 games in 7 days, day 4 finished
Well, this was another long night. First of all, I decided that the racing game will be inspired by Crazy Taxi/Quarantine. You'll be riding around a procedurally created city, with a VW Beatle taxi, picking up people and taking them to wherever they want.

So, at first I decided to learn 3D modelling…
2,392 views
ManTis
December 05, 2012
7 games in 7 days, day 3 finished
Day three finished! Today I have, as planned, did Puzzle game. A classic one indeed - Tetris. My goal for today was to recall how transitions between Scenes in unity worked - and I have done as much, dividing the game into Splash Screen, Main Menu and Game View - and custom GUI, which I have also a…
2,138 views
ManTis
December 05, 2012
7 games in 7 days, day 2 finished
Second day of my challenge finished. I have done a simple 'run to the right, press button to jump over obstacles' game. I didn't have that much time today, so I'm finishing my day at 2:40 am. Not that great, need more sleep.

Today there was a lot of drawing (animating the main character - squirrel, …
2,364 views
ManTis
December 03, 2012
7 games in 7 days, day 1 finished
As I have mentioned in my previous post , I am preparing for newest Ludum Dare by making 7 games in 7 days, to refresh the knowledge of tools I will use. Day 1 has just ended.

So, I launched Unity for the first time in loooong time, and wrote a game! Complete game, with dying, points and score even!…
2,525 views
ManTis
December 03, 2012
Ludum Dare preparations!
For the first time since forever I managed to notice that Ludum Dare is incoming couple weeks ahead (it's 14th-17th of december). To prepare for it, I want to brush up my skills. To be exact, I decided to write 7 games from 7 different genres in 7 days (of after work time, so not really much more t…
2,662 views
ManTis
March 30, 2012
Pee Oh Vee
Yet another productive day in hackerspace. We're opening 3rd room, as there are plenty new people coming. The walls need to be scraped, the thrash needs to be cleaned, the floor needs to be laid etc. Good thing I wore black blouse and pants today .

Apart from that, I fixed my PSP's thumbstick, which…
1,790 views
ManTis
March 27, 2012
Solder of fortune ( yeah, sorry, that was a horrible pun ) megapost
Woah. Today was another long day at the Hackerspace. It's 2:30 AM and I'm finally finished for the day and heading to bed. Just to write this post and it's finally sleepy time. This entry will be quite picture heavy, so those of you who are on 33.6kbps modems may want to take that into account ;). …
2,017 views
ManTis
March 25, 2012
PWM Receiver
As I'm learning more and more about electronics, I have more advanced ideas in my head. Currently my goal is to create a POV display, using motors, servos and shift registers ( which are new stuff I learned about ). However, that's not what I worked on today.

The friend that lent me his Arduino kit …
2,170 views
ManTis
March 16, 2012
Serial connection
Today I continued hacking on the Arduino. After setting up the LCD display, I was roaring to do something 'useful' with it. Or at least something cool. I decided on creating a tool that will display amount of free space on hard drives.

I started from the end - made routine on Arduino that takes ints…
2,156 views
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