MaskedAvenger's Blog

6 comments
3 entries
Advertisement
MaskedAvenger
January 19, 2011
SDL / GLUT
I've recently started looking at OpenGL. To some extent I feel hesitant. The 3D world seems too vast for a "one man show". Nevertheless I've decided to look at a small subset of OpenGL capabilities, specifically rendering 2D primitives. I feel that OpenGL has some nice features built in already…
1,893 views
MaskedAvenger
January 14, 2011
Software Engineer or Over Engineer?
I'm trying extremely hard not to over engineer anything. In fact I'm trying hard not to dive right into OOP. When I first started out developing, I picked up some game dev books and immediately tried to create my own - not so much improved - version of what the book already had. I couldn't under…
656 views
MaskedAvenger
January 14, 2011
Fancy Cursor
I'm busy playing around with fancy cursers, i.e. hiding the default cursor and rendering one on a surface.

Here are some top level ideas that I think can be useful in making interesting cursors:
- Keep a ring buffer of the last x mouse motion events
- Use the events from the ring buffer during ren…
961 views
Advertisement

Popular Blogs

shawnhar
Generalist
101 Entries
9 Followers
15 Entries
10 Followers
johnhattan
Programmer
1,277 Entries
47 Followers
ApochPiQ
Generalist
628 Entries
44 Followers
dgreen02
Generalist
338 Entries
56 Followers
Advertisement