Jump to content
  • Advertisement
  • entries
  • comments
  • views


Sign in to follow this  


So I applied for a C# programming job today, and [for once] actually got through to a hiring manager.

Now, I don't have any formal programming experience. Not none... I mean I took pascal in high school, a matlab course in college, and CS101 (C++) at the local community college, ... and I did a little bit of test automation in perl for QA work. No "make a shipping product" experience, and less formal training than a Sophmore CS major.

So I put that upfront in the cover letter, "hey, gimme a shot, I can always do other sysadmin/qa work if you can let me doodle on the little stuff". So he sends along a programming test. Nothing outstanding. Q1: Do basic inheritance, make a form, populate a ListView, create random numbers. Q2: create multiple collections, use threads to populate the collections, populate the ListView based on collection interactions.

Took maybe 90 mins (and probably 60 of those were browsing msdn for ListViews and IEnumerators since I'd never touched them before). And they didn't believe me.

Oh, I mean they weren't all like "bull%$#@ no way you made that stuff!" but the politically correct "we're suprised how good the code was for someone without formal training..." sort of line. So now I have to justify how I know elementary threading techniques and braindead inheritance.

Better backing up a good test than a poor resume I guess. Still rather infuriating that once I do get a test, experience issues still plague me.
Sign in to follow this  


Recommended Comments

There are no comments to display.

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
  • Advertisement

Important Information

By using GameDev.net, you agree to our community Guidelines, Terms of Use, and Privacy Policy.

GameDev.net is your game development community. Create an account for your GameDev Portfolio and participate in the largest developer community in the games industry.

Sign me up!