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      Download the Game Design and Indie Game Marketing Freebook   07/19/17

      GameDev.net and CRC Press have teamed up to bring a free ebook of content curated from top titles published by CRC Press. The freebook, Practices of Game Design & Indie Game Marketing, includes chapters from The Art of Game Design: A Book of Lenses, A Practical Guide to Indie Game Marketing, and An Architectural Approach to Level Design. The GameDev.net FreeBook is relevant to game designers, developers, and those interested in learning more about the challenges in game development. We know game development can be a tough discipline and business, so we picked several chapters from CRC Press titles that we thought would be of interest to you, the GameDev.net audience, in your journey to design, develop, and market your next game. The free ebook is available through CRC Press by clicking here. The Curated Books The Art of Game Design: A Book of Lenses, Second Edition, by Jesse Schell Presents 100+ sets of questions, or different lenses, for viewing a game’s design, encompassing diverse fields such as psychology, architecture, music, film, software engineering, theme park design, mathematics, anthropology, and more. Written by one of the world's top game designers, this book describes the deepest and most fundamental principles of game design, demonstrating how tactics used in board, card, and athletic games also work in video games. It provides practical instruction on creating world-class games that will be played again and again. View it here. A Practical Guide to Indie Game Marketing, by Joel Dreskin Marketing is an essential but too frequently overlooked or minimized component of the release plan for indie games. A Practical Guide to Indie Game Marketing provides you with the tools needed to build visibility and sell your indie games. With special focus on those developers with small budgets and limited staff and resources, this book is packed with tangible recommendations and techniques that you can put to use immediately. As a seasoned professional of the indie game arena, author Joel Dreskin gives you insight into practical, real-world experiences of marketing numerous successful games and also provides stories of the failures. View it here. An Architectural Approach to Level Design This is one of the first books to integrate architectural and spatial design theory with the field of level design. The book presents architectural techniques and theories for level designers to use in their own work. It connects architecture and level design in different ways that address the practical elements of how designers construct space and the experiential elements of how and why humans interact with this space. Throughout the text, readers learn skills for spatial layout, evoking emotion through gamespaces, and creating better levels through architectural theory. View it here. Learn more and download the ebook by clicking here. Did you know? GameDev.net and CRC Press also recently teamed up to bring GDNet+ Members up to a 20% discount on all CRC Press books. Learn more about this and other benefits here.
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Some hardware update.

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Raduprv

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A few days ago I've ordered from tigerdirect.com the final items for my totally quiet PC.

They were a passive big ass, 45 USD heatsink, and a 450W PSU that had a 12CM fan. I've also ordered a nice refurbished wireless keyboard and [air] mouse.

Everything was OK except that the idiots from Tigerdirect shipped me the WRONG PSU. It is a 450W PSU, by the same company, but it has to fucking loud 8CM fans, that you can hear allover the house.
And from talking with other people, Tigerdirect does that pretty often.
I could send it back and get the right PSU, but I'd have to pay for the shipping to them, and it's an extra hassle. I guess I will just open the PSU, remove one fan, and put some resistor on the other fan to lower it's speed.
Pretty annoying though.

Other than that, my otherwise quite PC runs very nicely, I've installed Mepis Linux on it and I can view movies on my HDTV, listen to music, etc. And it will server as a local EL test server as well.

Speaking of hardware, Friday I got my Torq 120/Eten m600 GSM phone/Pocket Pc.
It's a very impressive device, I am in love with it. It has a few minor software bugs, but other than that it's great. Using Skype on it is a much better experience than using it on a normal PDA. The sound is perfect, and the other person hears me better as well.

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Whats the problem with the noise? You can use some music to cover it when you are near pc. My office server sounds so loud that sometimes when we have a power interruption I ask myself "why is the air conditioner still working?". At home I have a lot of stuff placed inside an old 8086 case, the power supply is in the front, in space previously used for the 5 1/4 drive, sending the noise and hot air to me. So, there is people in worse condition than you.
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Considering the fact that this computer is in the livingroom, and it has to stay on 24/7, I would like it to be as quiet as possible.
Some people might not mind some noise, but why not getting rid of it if possible?
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Of course. Until reading your post I havent had noticed how noisy are the computers around me. As I said, my server fans sounds as loud as my 2 air conditioners. Simply Im used to noisy equipment and the concept of "silent" fans sounds weird to me.
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