Jump to content
  • Advertisement
Sign in to follow this  
  • entries
  • comments
  • views

GDC, day 1, part 1

Sign in to follow this  


I've stopped briefly by the press lounge to post to my journal and check up on the GDC coverage stuff going live. Will need to run off at get some lunch soon; Kelly advises me that they kept running out last year, so I'd better be quick. It certainly smells good. And I think I see chocolate chip cookies.

I've spent the morning at the Creativity Boot Camp, run by Paul Schuytema. What he's talking about, in his own words, is "how to use the software that your brain is running." He's talked about general maintenance - how to keep a healthy mind, and how to keep a healthy body to support that healthy mind - and then we moved onto some more workshoppy stuff, mental excercises to get the neurons firing. Some of the answers people gave to the creative excercises were hilarious; I'm apparently the only person who exhibited absolutely no pattern in my list of eight random words of five letters or more, with both "mongoose", "credenza", and "alimony" appearing in my list... which likely makes me certifiably insane or something.

The session resumes at 2pm, and hopefully I'll have found myself a pen by then. I'll do a full writeup this evening.
Sign in to follow this  

1 Comment

Recommended Comments

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
  • Advertisement

Important Information

By using GameDev.net, you agree to our community Guidelines, Terms of Use, and Privacy Policy.

GameDev.net is your game development community. Create an account for your GameDev Portfolio and participate in the largest developer community in the games industry.

Sign me up!