I wonder why nobody has really brought this style of game up to date? Forget the Star Trek theme, but have the player as a virtual starship captain. You don't fly the ship, nor do you fire the weapons, but you direct the crew on what you think they should do. Imagine that you receive a mission from fleet command, you need to tell the helm where to do. You need to ensure that the engineering section can manage the power you need to consume and you also need to prepare your ship and crew for the mission ahead. You'll need to be at hand to resolve conflicts between the crew, provide guidance and ensure that the shifts are balanced correctly. In times of battle you'll need to make sure you're firing at the right places, retreating at the right times and making the right decisions to keep you and your crew alive and well. For exploration you'll need to pick your best away teams for planetary visits and ensure that the missions go ahead as planned, but also fix things if they go wrong.
I wonder, why has nobody done this? I reckon it'd be cool =)