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Some minor progress

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Glow now has equippable weapons with an ammo readout. I just need to spend a bit more time on getting them firing, and I'll take some screenshots of the dust clouds that spray off when you hit the wall.

Awesome? Yes it is. I'm also thinking about going back and writing a threaded PropaneInjector base engine, based upon the Intel game threading article and my own sick and twisted thoughts.

I'm sorry for the lack of updates; I have been interviewing for jobs and trying to finish very difficult work. I will get a lot more work done probably tonight and tomorrow and Friday, I promise.
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Looking forward to the "screenshots" portion of things. :)

(Yeah, I'm a visual hound!)

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