I've decided to do a Connect Four type of game first. I already have a few ideas on how to differentiate it as well. But I have to crawl first, so I gathered all of the Torque Script documentation that I could find and started hacking away at the empty t2d shell. I've got images loading, displaying, and moving around. I got input working. I'm still trying to figure out in what order it does things, or how other things are triggered. Torque is a very cool product.
Last night, I watched a 35 minute presentation by Will Wright of Maxis on his new game Spore. I was completely amazed. I am so stoked about this game. It takes on such a huge scope, and some of the things they've done procedurally in the code are just amazing. Here is the link, and I highly suggest that you watch all of it, because just when you think he's gone as far as he can with the design, he demonstrates something else that will blow your mind.