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I think I have the wrong version of the DirectX .NET bindings again. [crying]

This happened during 1W1B2 as well, and I had to try two or three different versions of the frameworks (with circlesoft's help). DLL Hell avoidance my ass.

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DLL Hell avoidance my ass.


Yes now instead my packaging a load of DLL's with my app, I get to pray that the user already has them installed. Just great.

Hopefully Vista will come preloaded with all this crap.

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God damn it! Where do you get all this productivity from!!!!!

Nice game, by the way [wink]. This using plain old GDI?

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This using plain old GDI?


I probably should have used GDI for such a small game, but the game actually uses Managed DirectX.

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Thanks, although I prefer to call it a journal instead of a blog.

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