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been a while

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It's been a while, but I've been busy.

Between reinstalling windows, porting EMO/Dragon's Blood to VC++ 2005 EE, OGRE Dagon, and PLSM CVS, which proved quite a task, texturing that house, writing the story, and playing Oblivion at a friend's house(dreaming about when I can get it)... well I've been busy. But, I can happily say, the only issue left in EMO/DB now is the splatting, which I am sorting out as I type this.

The next update should be a lot closer, but if I can get my hands on a copy of Oblivion, you can kiss updates goodbye for a while... But a lot of motivation would come of it I'm sure.
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