Jump to content
  • Advertisement
Sign in to follow this  
  • entries
    34
  • comments
    36
  • views
    15785

Finished course work, getting on with engine

Sign in to follow this  
MotionCoil

232 views

I had about a good weeks worth of course work to blitz but now all thats done I've got back to our engine.

I'm working on a lot of background stuff and writing old classes to make them easier to use and more efficient. The general blurb really [smile]. So no new pics.

I was looking through the old Q3 source and loved the idea of that universal class that takes any data type and converts it easily into any other datatype. I think I might try and implement that swiss army knife.

I aim to get some gfx done very soon so I can chuck up a few pics but at the moment its all very boring stuff. So just an update really.

As far as life is concerned- not a huge amount going on, but got quite a few parties coming up.

Anyway, catch y'all later

-Charlie
Sign in to follow this  


0 Comments


Recommended Comments

There are no comments to display.

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
  • Advertisement
×

Important Information

By using GameDev.net, you agree to our community Guidelines, Terms of Use, and Privacy Policy.

GameDev.net is your game development community. Create an account for your GameDev Portfolio and participate in the largest developer community in the games industry.

Sign me up!