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So Sizers on wxWidgets are a perfect sollution for a dynamic UI. If you ever wanted to easely make a user interface that dynamically resized it's controls based on the window size then wxWidgets Sizers are for you.

UPDATE:





wxNotebook* notebook = new wxNotebook(this, -1);
notebook->AddPage(new wxPanel(notebook, -1), "Hello");

wxBoxSizer* topsizer = new wxBoxSizer(wxVERTICAL);
topsizer->Add(notebook, 1, wxEXPAND | wxALL, 5);

wxBoxSizer* buttonszr = new wxBoxSizer(wxHORIZONTAL);

buttonszr->Add(
new wxButton(this, -1, "Quit"), 0, 0);
buttonszr->Add(
new wxButton(this, -1, "Save"), 1, wxALIGN_RIGHT);
buttonszr->Add(
new wxButton(this, -1, "Save && Hide"), 1, wxALIGN_RIGHT);

topsizer->Add(buttonszr, 0, wxALL | wxEXPAND, 5);

SetSizer(topsizer);
topsizer->SetSizeHints(this);

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