Jump to content
Sign in to follow this  
  • entries
    686
  • comments
    1952
  • views
    387720

Not really anything new

Sign in to follow this  
Stompy9999

62 views

Although I haven't actually finished anything new, I'm working on it. I've had a cold this whole weekend, so I've just been being lazy. Mostly sitting and playing PSP. I'm actually playing Lumines for the first time(I rented it).

I'll probably have a new enemy done by tomorrow.

However, I did rethink my design for Level 5. Before, I said Level 5 would be a WW2 style battlefield. I'm now thinking that it will be inside some sort of airship.
Sign in to follow this  


4 Comments


Recommended Comments

Is level 5 the last level? It would be nice to finish this baby off [wink] .

Share this comment


Link to comment
Well, my plan is to have 7 levels. Level 5 and 6 will be pretty interesting, and Level 7 will mostly be about fighting the last boss.

Share this comment


Link to comment
I'd think about adding some cool stuff to the game that makes it more interesting for all of us who have played the first levels a gazillion times :O)

Could we have some stuff like

A) Level Timer e.g. speed runs
B) Points!
C) Sound affects and Catchphrases for fun!
D) Secret warp zones? so we in the know can skip further on our speed run the whole game :O)
E) More Vertical fun in levels!

Also I found a bug on the 2nd level... the stairs up to the boss... if you scroll two far right (e.g. walk right up to the wall instead of jumping up) then you can't move far enough back to get up the steps!!!

Share this comment


Link to comment
Some speed run elements might be cool to have in the game. I like the idea of Mario-like warp tunnels, I just don't know where I would put them in the level.

About level 2, a friend of mine pointed that out to me awhile ago, and I forgot to fix it. Maybe I could stick a moving platform there...

Share this comment


Link to comment

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
  • Advertisement
×

Important Information

By using GameDev.net, you agree to our community Guidelines, Terms of Use, and Privacy Policy.

We are the game development community.

Whether you are an indie, hobbyist, AAA developer, or just trying to learn, GameDev.net is the place for you to learn, share, and connect with the games industry. Learn more About Us or sign up!

Sign me up!