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RagingHermit

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I'm looking forward to getting home and working some more on the game. I basically want to get logic going so that I can click two gems, test to see if they are adjacent, and then swamp them if they are. I was also thinking about the match logic, which I'm not looking forward to. I drew up - in visio - the flow for checking for a match. You can see it here:



This works around the moved gems first. Maybe it won't be as much trouble as I think, but it definitely has "PITA" potential.
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