Tons of fixes and improvements since my last update.
Some of the major ones :
- Weapons are now properly attached and oriented to entity hands.
- The main char's gaze & arms go up and down in response to aiming up & down
- the camera now follows the up & down aim as well
- a cool fluid creature, using the ageia PhysX hardware, that clings to walls & floors, and attacks the player, spraying fluid blood when hit
- improved camera that doesn't get stuck or shake in tight corners
- enemies now run from player if they are hurt too much
- enemies fire at player while running away
- bullets & the laser sight now come from the end of the gun
- footstep sounds added back, per-material sounds for soil, marble, metal, etc.
- sloshing sound through water, while muting footstep sounds
- lock sound & delay when doors are unlocked
- health & ammo bars added back in with better art
- body thump sound after death
- keep camera still after player death