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Walls part deux

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Scet

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I got basic wall texturing working, and I mean really basic. Right now only the right side - middle texture is drawen and even then the texture coordinates are just plain 0 or 1, no calculations.

So there are lots of missing walls and messed up textures, but I still think the screenshots look cool.

DOOM 1, Level 1


DOOM 2, Level 31
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Awesome -- your progress is looking great. [smile]

Are you using OpenGL or Managed DX for this project?

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It's quite interesting seeing a DOOM level from that perspective.

Keep it up, I'm always interested in reading about cool hobbyist projects like this.

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Thanks guys

Quote:

Are you using OpenGL or Managed DX for this project?


MDX.

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