Walls part deux

Published April 21, 2006
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I got basic wall texturing working, and I mean really basic. Right now only the right side - middle texture is drawen and even then the texture coordinates are just plain 0 or 1, no calculations.

So there are lots of missing walls and messed up textures, but I still think the screenshots look cool.

DOOM 1, Level 1


DOOM 2, Level 31
Previous Entry Walls part 1
Next Entry Walls part 3
0 likes 4 comments

Comments

HopeDagger
Awesome -- your progress is looking great. [smile]

Are you using OpenGL or Managed DX for this project?
April 21, 2006 11:40 PM
jdaniel
That is an interesting project. I look forward to the progress.
April 22, 2006 12:20 AM
Stompy9999
It's quite interesting seeing a DOOM level from that perspective.

Keep it up, I'm always interested in reading about cool hobbyist projects like this.
April 22, 2006 12:36 AM
Scet
Thanks guys

Quote:
Are you using OpenGL or Managed DX for this project?


MDX.
April 22, 2006 06:04 AM
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