I've created a spiffy console for DOOM.Net. Of course I'll add a DOOM95 like launcher for the game but this will suffice for now. At least I no longer have recompile to switch WADs or levels.
Anyway in regards to the software rendering, my thoery is that if C# can't emulate what 486 could do with an AMD64 at 2 GHz then it's crap. I hoping it isn't crap.